Search found 545 matches

by Jeeper
Mon Oct 14, 2019 7:58 pm
Forum: Games and Creations
Topic: Shi no ganbo
Replies: 0
Views: 192

Shi no ganbo

https://static.jam.vg/raw/db1/6/z/28f7b.gif [Introduction] You wake up in a boat with no memory, drifting in the sea of afterlife. The deities that cover the sky watch you drift to shore, where your fate seems to be cemented as a soulless wanderer. This is, until you find a small shard of yourself....
by Jeeper
Tue Aug 27, 2019 7:14 pm
Forum: Games and Creations
Topic: cave game - generic terraria clone
Replies: 13
Views: 2903

Re: cave game - generic terraria clone

Awesome, thanks for the tips. For now i've made naive adjustments by clamping velocity and deltatime before passing them to the physics solver. In the meantime, I also just finished up the fluid mechanics. Open the console and type give water_tile 999 if you want to try to break it. Here's the new ...
by Jeeper
Mon Jul 15, 2019 5:05 pm
Forum: Support and Development
Topic: How to print text that isn't affected by the camera.scale ?
Replies: 12
Views: 3076

Re: How to print text that isn't affected by the camera.scale ?

Remember that you mouse coordinates are not affected by the camera. So it if your screen in 1920x1080, then your camera.x will be 0-1920, even if you have moved 10 000 pixels to the right.
by Jeeper
Thu May 16, 2019 2:43 pm
Forum: Games and Creations
Topic: Box2D Distance Joint
Replies: 2
Views: 2386

Re: Box2D Distance Joint

Great job! one suggestion I have is to move the demos to something else than Mediafire, they are notorious for having misleading ads and other nonsense as well as making it difficult to actually get the download started. Apart from that they keep files for a short time, so someone who finds this in ...
by Jeeper
Sat Mar 09, 2019 11:07 pm
Forum: Support and Development
Topic: Working Raycasting example! WolfenLöve 3D if you will...
Replies: 134
Views: 35880

Re: Working Raycasting example! WolfenLöve 3D if you will...

It would mean tons if you could just comment the code, what you have done, so that people can understand it easier. I'm trying to write my own first raycaster engine, and i'm taking a look at others code just to see different ways of doing it. Maybe you could comment it? Considering he wrote it 7 y...
by Jeeper
Thu Mar 07, 2019 6:57 pm
Forum: Libraries and Tools
Topic: Lovepp - My first library
Replies: 4
Views: 5429

Re: Lovepp - My first library

My first suggestion would be to edit the title. It’s much more useful for everyone to know what kind of library you have made, rather than that it is your first.
by Jeeper
Mon Dec 17, 2018 2:52 pm
Forum: Games and Creations
Topic: Lucky Number 13
Replies: 3
Views: 2331

Re: Lucky Number 13

randomnovice wrote:
Wed Dec 05, 2018 7:20 pm
This is SUPERB :)
Loved playing through it.
Thank you, always awesome to hear that people have played a game that you worked on :D

We are going to be releasing a post Jam update in the coming days (Visual improvements, bug fixes and a few additional features/content).
by Jeeper
Wed Dec 05, 2018 3:22 pm
Forum: Games and Creations
Topic: Lucky Number 13
Replies: 3
Views: 2331

Lucky Number 13

[Introduction] In a laboratory of dark science, beneath the ground floor of a remote structure, a failed experiment known only as “number 13” broke its shackles and set out for revenge. https://static.jam.vg/raw/db1/6/z/1f11e.png [ Download the game ] [What is “Lucky Number 13”?] A top down action/...
by Jeeper
Fri Nov 02, 2018 1:09 am
Forum: Games and Creations
Topic: Sneaky Funk (Steam)
Replies: 0
Views: 2806

Sneaky Funk (Steam)

3fTrN1Ehzf0 Download Demo Please wishlist us on Steam Sneaky Funk is a game that I have done the programming for. We have just released a Steam page and are looking for people to add it to their Wish list so that we can convince our investors to give us more funding in order to expand the game.
by Jeeper
Thu Sep 06, 2018 8:07 pm
Forum: Games and Creations
Topic: Final Voyage [LD42]
Replies: 1
Views: 1421

Re: Final Voyage [LD42]

Just released a major update, read more about it here: https://ldjam.com/events/ludum-dare/42/ ... jam-update

Contains both new content, balance changes and bug fixes!