Search found 146 matches

by Kyle
Tue Oct 25, 2016 10:33 pm
Forum: Libraries and Tools
Topic: Simple framerate graph
Replies: 2
Views: 4020

Simple framerate graph

Hi guys, I'm releasing my very simple framerate graph. It's not super configurable but it should be usable! You can always modify the code if you'd like, since it's very simple. http://puu.sh/rVA4I/5f8049253e.png By default, press Shift+` to toggle the graph display, and Shift+1 to toggle relative v...
by Kyle
Tue Jun 02, 2015 8:03 am
Forum: Libraries and Tools
Topic: Grav - Gravity Art Sandbox v0.2.0
Replies: 9
Views: 8876

Re: Grav - Gravity Art Sandbox v0.2.0

... where did you come up with the color scheme for your UI?! I'm a little weirded out because it looks exactly like what I was just about to do in my own game, and that's based on my previous project...

Image
by Kyle
Mon Jun 01, 2015 1:58 pm
Forum: Games and Creations
Topic: Xapalus Deluxe: Release
Replies: 5
Views: 6021

Re: Xapalus Deluxe: Release

All hail me, master of Xapalus Deluxe, filling maps before you can pull your thumb out of your butt
by Kyle
Thu Feb 26, 2015 7:48 pm
Forum: Games and Creations
Topic: [WIP] Us and Them - Singleplayer Story RPG
Replies: 9
Views: 12651

Re: [WIP] Us and Them - Singleplayer Story RPG

Gradient image is how I do cycles too. Did you have to make the image yourself or is there a site that supplies ready made ones based on different locations? I made mine myself and added in oranges and pinks and blues at the sun rises and sets to give it more of a realistic feel. Note that at sunse...
by Kyle
Thu Feb 26, 2015 5:17 pm
Forum: Games and Creations
Topic: [WIP] Us and Them - Singleplayer Story RPG
Replies: 9
Views: 12651

Re: [WIP] Us and Them - Singleplayer Story RPG

Looks good. There is a small bug with movement though: You can't move up or down while holding the 'a' or 'd' key. Thanks, I was working on a fix for that. Next release should have revised controls. I suppose I'll probably end up prerendering 3D models, since I'd like to do customizable clothing. T...
by Kyle
Thu Feb 26, 2015 4:44 am
Forum: Games and Creations
Topic: [WIP] Us and Them - Singleplayer Story RPG
Replies: 9
Views: 12651

Re: [WIP] Us and Them - Singleplayer Story RPG

Yeah, I thought of arrow keys directly after releasing it. Diagonal movement is kinda meh - it doesn't look good without specific art for it, and these walk cycles are already 12 frames per direction.
by Kyle
Thu Feb 26, 2015 1:18 am
Forum: Games and Creations
Topic: [WIP] Us and Them - Singleplayer Story RPG
Replies: 9
Views: 12651

[WIP] Us and Them - Singleplayer Story RPG

http://puu.sh/gcRln/eed5d26fe1.png Download Controls: W or Up arrow - Move north S or Down arrow - Move south A or Left arrow - Move west D or Right arrow - Move east Space - Open door in front of you Hey guys, I've crawled out of the depths of hell (engineering school) to bring you a little projec...
by Kyle
Tue Jul 22, 2014 4:02 pm
Forum: Games and Creations
Topic: Metanet Hunter: REMIX (75% Off!)
Replies: 27
Views: 24613

Re: Metanet Hunter: REMIX (Now on Desura!)

BOUT DAMN TIME
by Kyle
Mon May 26, 2014 3:58 am
Forum: Libraries and Tools
Topic: flux: A fast, lightweight tweening library
Replies: 42
Views: 33751

Re: flux: A fast, lightweight tweening library

Imgur approved of your demo .gif!
by Kyle
Tue Apr 22, 2014 11:09 pm
Forum: Libraries and Tools
Topic: RK4 integrator
Replies: 9
Views: 14529

Re: RK4 integrator

I was actually looking for this a few days ago, this might come in handy as it looks like the only way do to smooth zoom and smooth movement (in my peticular method) is to use an equation, awesome :awesome: If you're just looking to get from point A to point B smoothly, I recommend kikito's tween.l...