Search found 70 matches

by zachwlewis
Tue Apr 06, 2010 1:28 pm
Forum: General
Topic: LOVE Critical Development Suggestions and Comparision.
Replies: 7
Views: 2233

Re: LOVE Critical Development Suggestions and Comparision.

Yeah, I was going to say that, even larger frameworks like XNA don't have that stuff. You've got to write what you need depending on the game. They do have support for RenderTargets and custom blend modes, though... :| XNA isn't really a game engine by itself. It's like a bare-bones setup for anyth...
by zachwlewis
Mon Apr 05, 2010 10:36 pm
Forum: Libraries and Tools
Topic: Moan (sound synthesis for löve)
Replies: 15
Views: 4965

Re: Moan (sound synthesis for löve)

It's my skills. :P
by zachwlewis
Mon Apr 05, 2010 3:44 pm
Forum: Libraries and Tools
Topic: Moan (sound synthesis for löve)
Replies: 15
Views: 4965

Re: Moan (sound synthesis for löve)

I implemented my own save function... In Fraps!

http://www.youtube.com/watch?v=uXypNSgC1BE
by zachwlewis
Mon Apr 05, 2010 3:31 pm
Forum: Libraries and Tools
Topic: Moan (sound synthesis for löve)
Replies: 15
Views: 4965

Re: Moan (sound synthesis for löve)

Oh god, how do I save? I composed the business!
by zachwlewis
Mon Apr 05, 2010 3:25 pm
Forum: General
Topic: LOVE Critical Development Suggestions and Comparision.
Replies: 7
Views: 2233

Re: LOVE Critical Development Suggestions and Comparision.

Yeah, I was going to say that, even larger frameworks like XNA don't have that stuff. You've got to write what you need depending on the game.

They do have support for RenderTargets and custom blend modes, though... :|
by zachwlewis
Mon Apr 05, 2010 3:23 pm
Forum: General
Topic: LoveArcade.org
Replies: 54
Views: 6324

Re: LoveArcade.org

I get all kinds of errors with this thing.

Looks like a bad argument #3 to 'format' (string expected, got boolean) in GetArtwork (212).
by zachwlewis
Mon Apr 05, 2010 3:21 pm
Forum: Support and Development
Topic: Obey?
Replies: 4
Views: 579

Re: Obey?

bartbes wrote:Yay, the evil plan succeeded!
Hahaha, that was sooner than I thought. :P
by zachwlewis
Mon Apr 05, 2010 3:19 pm
Forum: Support and Development
Topic: Color transparency
Replies: 5
Views: 1409

Re: Color transparency

There is no one color that is transparent. In the image editor, you should be able to specify the transparency level of a color and paint with that.
by zachwlewis
Mon Apr 05, 2010 3:18 pm
Forum: Support and Development
Topic: Question about making a 2D Maple-Story game
Replies: 6
Views: 1267

Re: Question about making a 2D Maple-Story game

Alternatively, you can use love.graphics.translate(): function love.draw() love.graphics.push() -- pushes a new graphics context to the stack love.graphics.translate(xoffset, yoffset) -- these are the offset variables bartbes was talking about --(use love.graphics.translate(xoffset, 0) for horizont...
by zachwlewis
Mon Apr 05, 2010 3:16 pm
Forum: Games and Creations
Topic: Ten Second War
Replies: 32
Views: 6605

Re: Ten Second War

God damn it. I had shit to do today. I quickly beat the game, but then I saw the tabs. TABS! Medium? Hard? GOD DAMN IT.

Amazing game.