Search found 33 matches

by jack0088
Wed Apr 11, 2018 7:52 am
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 103
Views: 64625

Re: Love.js - A Direct Emscripten Port

thankfully you keep working on it. this is great news!
by jack0088
Sat Nov 11, 2017 8:44 pm
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 8372

Re: Trying the new stuff in 0.11.0

@zorg uh wow, thank you for such detailed explanation! :)

#Edit. Thank you found everything.
by jack0088
Sat Nov 11, 2017 7:17 pm
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 8372

Re: Trying the new stuff in 0.11.0

@zorg I'm not sure I understand your response completely - so let's have an example: My app has a button "record voice" The user tap on it and can now speak for unlimited time ! When the user taps button "stop recording" the app should play the whole recoded snippet. Issue: when start recording I ha...
by jack0088
Sat Nov 11, 2017 6:56 pm
Forum: General
Topic: Trying the new stuff in 0.11.0
Replies: 40
Views: 8372

Re: Trying the new stuff in 0.11.0

Does anyone have an idea how I can record for "unlimited" time? My recorder has a buffer of 3 seconds, calculated from sample rate it is: sampleRate * 3 Then I made a queueable source and after each second of recording I push the recoded buffer into the queueable source.. recorder:getSampleCount() >...
by jack0088
Fri Nov 10, 2017 5:09 pm
Forum: Support and Development
Topic: record audio
Replies: 8
Views: 1609

Re: record audio

I didn't notice this branch. thank you for clarifying :)
by jack0088
Fri Nov 10, 2017 4:48 pm
Forum: Support and Development
Topic: record audio
Replies: 8
Views: 1609

Re: record audio

oh, sorry. found out myself. its deactivated. // List of functions to wrap. static const luaL_Reg functions[] = { { "getSourceCount", w_getSourceCount }, { "newSource", w_newSource }, { "play", w_play }, { "stop", w_stop }, { "pause", w_pause }, { "resume", w_resume }, { "rewind", w_rewind }, { "set...
by jack0088
Fri Nov 10, 2017 4:45 pm
Forum: Support and Development
Topic: record audio
Replies: 8
Views: 1609

record audio

Hey guys I have been exploring the audio API and found something about recording from microphone here: https://bitbucket.org/rude/love/src/37e1ced87caf25db7b2a5a8f502af7f3b6eacbd2/src/modules/audio/Audio.h?at=default&fileviewer=file-view-default but frankly the API seems to be not exposed. Any ideas...
by jack0088
Mon Jul 03, 2017 4:47 pm
Forum: Support and Development
Topic: UDP hole punching
Replies: 16
Views: 3880

Re: UDP hole punching

@alloyed, @bartbes, @Fenrir Thank all of you guys! You really helped me understand my issue. I think I know what to do and how to do it. Great!
by jack0088
Mon Jul 03, 2017 2:25 pm
Forum: Support and Development
Topic: UDP hole punching
Replies: 16
Views: 3880

Re: UDP hole punching

yes, you exactly understood what I meant. peer<->server<->peer is the schema I thought of. Do I understand you correctly when I assume that I have to run a SCRIPT on that remote server (proxy) which forwards the messages to the right peer? That was what I was missing then. Everything I sent was rece...
by jack0088
Mon Jul 03, 2017 11:06 am
Forum: Support and Development
Topic: UDP hole punching
Replies: 16
Views: 3880

Re: UDP hole punching

@bartbes Yes I tried increase timeout, but nothing. I also print out msg,ip,port gotten from receivefrom() - that code above was just pseudo for what I roughly have. As I said it works locally. @fenrir & @bartbes Thank you both so far. I now see I don't needthe Nat punch. --- As I described: basical...