Search found 30 matches

by daviddoran
Sat Apr 13, 2013 9:21 pm
Forum: Support and Development
Topic: [SLOVED]Tables and Strings
Replies: 3
Views: 2338

Re: Tables and Strings

Hi!

This code is working fine for me:

Code: Select all

local speech1 = {"Hello sir", "Good morning!"} 

function love.draw(dt)
	local x = 100
	local y = 100
	love.graphics.print(" "..table.concat(speech1 , ","),x,y)
end
by daviddoran
Wed Apr 10, 2013 12:14 pm
Forum: Support and Development
Topic: Mac Install Help
Replies: 6
Views: 3959

Re: Mac Install Help

Robin wrote:We should totally have a LÖVE conference some time, and give everyone t-shirts that says "I went to LÖVE-con and all I got is this spinning pig". </offtopic>
Agreed and agreed.
by daviddoran
Wed Apr 10, 2013 10:15 am
Forum: Support and Development
Topic: Mac Install Help
Replies: 6
Views: 3959

Re: Mac Install Help

I really hope 0.9.0 has some more information in its No Löve screen perhaps with a link you can click on that will open your browser to the "Getting Started" page. Agreed. I mentioned LÖVE to a friend, he downloaded it (on Windows) and then said "All I've got is this spinning pig&quo...
by daviddoran
Mon Apr 08, 2013 1:01 pm
Forum: Support and Development
Topic: [SOLVED] Make an object follow another object.
Replies: 12
Views: 10753

Re: Make an object follow another object.

Hi Chroteus, Here's what I'd do in love.updated to get the enemy to follow smoothly: Work out the angle from the enemy to the player Work out how much x and y will change using cos and sin Move the enemy to the new x and y Generally dx means "change in x" and dy means "change in y&quo...
by daviddoran
Sun Apr 07, 2013 10:46 am
Forum: Support and Development
Topic: Wait/Pause/Sleep?
Replies: 16
Views: 16210

Re: Wait/Pause/Sleep?

It's definitely a better idea to use Jackim's approach. That way the game won't lock up, you can keep drawing (maybe you'll have a loading animation in the future) and you can keep receiving input (e.g. skipping the loading screen by pressing any key). The only thing I'd change is how the timer is i...
by daviddoran
Sat Apr 06, 2013 7:46 pm
Forum: Games and Creations
Topic: My first demo game,take a look
Replies: 3
Views: 2816

Re: My first demo game,take a look

You're welcome! Just let me know if you'd like more explanation on anything.
by daviddoran
Sat Apr 06, 2013 6:33 pm
Forum: Games and Creations
Topic: My first demo game,take a look
Replies: 3
Views: 2816

Re: My first demo game,take a look

Hi buhb11. Great work on the game so far. I used Game Maker a lot when I was your age and you should definitely keep working on the game, experimenting, and learning. Now I'm fairly new to Lua and LOVE so hopefully other members will give advice too but here goes: It's a good idea to keep your varia...
by daviddoran
Thu Apr 04, 2013 8:34 pm
Forum: Support and Development
Topic: Need one betatester for my game
Replies: 6
Views: 2983

Re: Need one betatester for my game

@Robin: I think he's looking for someone to commit to fully testing the game, which is fair enough.
by daviddoran
Thu Apr 04, 2013 6:50 pm
Forum: Support and Development
Topic: love.physics, change size after creation?
Replies: 2
Views: 2402

Re: love.physics, change size after creation?

I think you have to destroy the fixture and create a new fixture with your enlarged shape.
by daviddoran
Thu Apr 04, 2013 12:10 pm
Forum: Games and Creations
Topic: Sound Stealth
Replies: 5
Views: 5105

Re: Sound Stealth

I love the idea and the overlapping circles make sense! Once you add some sound we can really try it out ;)