Search found 44 matches

by mikeisinlove
Thu Jun 07, 2018 5:08 am
Forum: General
Topic: Love on Mac w/o OpenGL
Replies: 10
Views: 11427

Re: Love on Mac w/o OpenGL

Apple making the walls higher around their garden again. Metal is technically much better than OpenGL in all aspects so it has nothing with a "walled garden". It's about performance. They're removing support for a widely used open standard API and replace it with a proprietary one, making...
by mikeisinlove
Sat Jan 27, 2018 4:24 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1495257

Re: What's everyone working on? (tigsource inspired)

Alexar wrote: Sat Dec 16, 2017 12:57 am GIF3.gif
shader editor and live compile. audio/graphic/video supported and shadertoy code phaser.
I've been looking for some kind of text editor component to use, is that a public one you're using or is it just something you made specifically for that?
by mikeisinlove
Mon Jan 23, 2017 10:09 am
Forum: Games and Creations
Topic: (something)
Replies: 41
Views: 23425

Re: (something)

Well I finally just got around to fixing that after a nice ~7 month break from working on this. I need to stop jinxing myself like this, as soon as I say "I'm back" I stop again. Anyway, I forgot to mention until now but the the code actually is all up on github, so feel free to take a lo...
by mikeisinlove
Wed Nov 16, 2016 8:58 am
Forum: Games and Creations
Topic: (something)
Replies: 41
Views: 23425

Re: (something)

the engine is built on a very shoddy base that creates, populates, saves and destroys and restarts the whole level every frame when in edit mode You sir, have found one of the most complicated ways, I can imagine to do this... Well I finally just got around to fixing that after a nice ~7 month brea...
by mikeisinlove
Mon Nov 14, 2016 11:27 pm
Forum: Games and Creations
Topic: SUMMON PROJECT
Replies: 30
Views: 23076

Re: SUMMON 2044

looks very cool, following this thread and yr twitter, u better finish this.
by mikeisinlove
Thu Jun 30, 2016 12:00 am
Forum: Games and Creations
Topic: (something)
Replies: 41
Views: 23425

Re: (something)

Is the level editor made in Love too? or is that a separate program? all love, all in one, I didn't want to have to use multiple programs for level editing/ drawing/ animation (especially since none of them work exactly what I want) etc or write new code for simple interactions so it's all just bui...
by mikeisinlove
Tue Jun 28, 2016 3:51 pm
Forum: Games and Creations
Topic: (something)
Replies: 41
Views: 23425

Re: (something)

Hmm, after a three month break from this I think I might resume work on it, maybe even the final push, wish me luck.

Edit: that motivation didn't even last a week, but maybe this time will be it. November will be my month!
by mikeisinlove
Thu Mar 31, 2016 12:10 am
Forum: Libraries and Tools
Topic: [library] Artal, work directly with .PSD files.
Replies: 11
Views: 8165

Re: [library] Artal, work directly with .PSD files.

Good god that's insane, I've been working on drawing tools in love recently but this is incredibly dope.
by mikeisinlove
Wed Mar 16, 2016 1:56 am
Forum: Games and Creations
Topic: (something)
Replies: 41
Views: 23425

Re: (something)

damn, spent like 4 hours trying to figure out that I had just not passed one variable, so animation sheet saving works properly now. https://love2d.org/imgmirrur/wwAmoCa.png edit: problems https://love2d.org/imgmirrur/ftkZEgF.png https://love2d.org/imgmirrur/AXApEVr.png https://love2d.org/imgmirrur/...
by mikeisinlove
Mon Mar 14, 2016 8:57 pm
Forum: Games and Creations
Topic: (something)
Replies: 41
Views: 23425

Re: (something)

I'll wait till I have some more visible features piled up to do another vid, been spending a lot of timing fixing things that broke recently. Until then a screenshot for those too lazy to click the video links edit: drag n drop working, can also hit "show in finder" on item in gallery now ...