Search found 9 matches

by yarlesp
Sun Apr 03, 2016 12:53 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352224

Re: Löve Frames - A GUI Library

neither the tooltips or the menus are working in this. i'm using love 0.9.0. heres the code that creates the popup menu i want. it's called from love.mousepressed and moving this code to that function doesn't do anything (that last line is for me, it prints a string on-screen. the string prints &quo...
by yarlesp
Thu May 22, 2014 4:21 am
Forum: Games and Creations
Topic: [LD29] Burrow Down
Replies: 10
Views: 9688

Re: [LD29] Burrow Down

gr8 work op...
by yarlesp
Sun Aug 11, 2013 9:40 pm
Forum: General
Topic: What do you do while you code?
Replies: 35
Views: 12500

Re: What do you do while you code?

jazz or krautrock or 3rd wave detroit techno, and drink.
by yarlesp
Sun Aug 11, 2013 9:38 pm
Forum: General
Topic: experiences working with freelancers?
Replies: 4
Views: 3718

experiences working with freelancers?

hi, this is not a post advertising anything or soliciting work. just asking for experiences. if by some weird coincidence you are a professional game artiste and you have time on your hands, do not post about it in this thread, send me a message. what I really want is advice on the overall process o...
by yarlesp
Sun Jul 21, 2013 7:57 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1489241

Re: What's everyone working on? (tigsource inspired)

Yeah all the little maps I've made to test the game out have had obscenities in them, its going to have to be an Easter egg if I ever finish this thing.
by yarlesp
Sun Jul 21, 2013 3:02 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1489241

Re: What's everyone working on? (tigsource inspired)

game about landlords, capitalists and farmers in early 19th century england. very basic stuff right now. Id be really interested to see other love wargames/rtses/tbses, so I can get some ideas for my gui, ai, etc. right now I'm focusing on the economic model side of the game which is going to be muc...
by yarlesp
Mon Apr 08, 2013 11:00 pm
Forum: Support and Development
Topic: inexplicable slowdown in draw loop
Replies: 5
Views: 5567

Re: inexplicable slowdown in draw loop

Well the driver update did actually solve the problem. Thanks guys. Hopefully next time I'll have a more interesting question.
by yarlesp
Sun Apr 07, 2013 5:42 pm
Forum: Support and Development
Topic: inexplicable slowdown in draw loop
Replies: 5
Views: 5567

Re: inexplicable slowdown in draw loop

win 7 64bit, 6gb ram, amd athalon x2 250, radeon 6800

but to be honest this code should run fine on a pentium 2. It doesn't seem that intense
by yarlesp
Sun Apr 07, 2013 4:50 pm
Forum: Support and Development
Topic: inexplicable slowdown in draw loop
Replies: 5
Views: 5567

inexplicable slowdown in draw loop

Hi, I'm making a little strategy game about being a landlord in 19th century england. Right now I'm just trying to get the scrolling map working right. When the game was in a single file I didn't have problems, but when I re-designed the game to spread things out across several files I started runni...