Finished my dice roller and updated to 0.8.
Do tell me if you use this in an acual RPG session!
Source code is also at http://code.google.com/p/dice3/
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You can use the code however you wish. I sorted the polygons by distance from the camera. I've done the physics as well, but I suppose you only need the graphics/rendering part. For texturing, check out the love.graphics.transform function in the code. There's some more explanation going on in the t...
Shameless self-promotion: check out my dice roller application. Lighting, perspective projection, textures, some other stuff as well. You can roll the dice with left-click and pan the view by right-click-drag.
Well, I do agree with Pekka, this is just a hack :) Actually I've chosen Löve so that I can play around with Lua and bang images on screen real fast. The main reason I prefer Löve to other engines I've seen before (like Luxinia) is the simplicity. It gives you tools with a minimum of overhead, no co...
Hello! Yeah, well following the code might not be the easiest, I am learning Lua while doing this. kikito's assessment is correct on the main objectives of the individual files. I chose the name "star" in order to avoid "object" as it is way too loaded in a software context. I call it a star because...
Hello, this is a work in progress on a 3d dice roller. Right-click plus drag rotates the view, mouse wheel zooms in and out. Left click rolls the die under the mouse cursor. Features already in the app: - 3d display & physic - lighting model & shadows - different die types - cute light bulb Features...