Search found 11 matches

by XOdysseusX
Mon May 27, 2013 4:45 pm
Forum: Support and Development
Topic: Love 2D Awkward Polygon Problem
Replies: 9
Views: 5261

Love 2D Awkward Polygon Problem

I never liked polygons with Love 2D because they always give me trouble, and here is yet another example. :x self.shape = love.physics.newPolygonShape(-2, -2, 2, -2, 2, 0, 1, 0, 1, 4, -1, 4, -1, 0, -2, 0) Now that's pretty straight forward to me, 8 vertices centered around 0,0 going clockwise, but w...
by XOdysseusX
Fri May 17, 2013 2:06 am
Forum: Support and Development
Topic: Love Physics Polygon Creation[Resolved]
Replies: 3
Views: 2573

Re: Love Physics Polygon Creation

Thanks for the support markgo! :awesome:
by XOdysseusX
Tue May 14, 2013 2:58 am
Forum: Support and Development
Topic: Love Physics Polygon Creation[Resolved]
Replies: 3
Views: 2573

Re: Love Physics Polygon Creation

Bump.

Can anybody help me help you help me?
by XOdysseusX
Sun May 12, 2013 6:59 pm
Forum: Support and Development
Topic: [Solved] love.graphics.printf return number of lines?
Replies: 6
Views: 3518

Re: love.graphics.printf return number of lines?

The number of lines printed? You mean in the console? If so, it wouldn't be in love.graphics. It seems like an interesting idea, though I don't know why you would need it, the value would increase by one every time you use the print() command, which can be implemented yourself easily. Ofcourse, shor...
by XOdysseusX
Sat May 11, 2013 12:52 pm
Forum: Support and Development
Topic: Love Physics Polygon Creation[Resolved]
Replies: 3
Views: 2573

Love Physics Polygon Creation[Resolved]

Hi. I'm posting here because I'm trying to make a Polygons shape with love.physics, but it just refuses to work. As a way of trouble shooting, I'm only looking to be able to draw a 10x10 square with love.physics.newRectangleShape CODE: SELECT ALL self.shape = love.physics.newPolygonShape(0, 0, 10, 0...
by XOdysseusX
Fri May 10, 2013 1:00 am
Forum: Support and Development
Topic: White Screen upon Startup
Replies: 13
Views: 6415

Re: White Screen upon Startup

Bump?
by XOdysseusX
Wed May 08, 2013 2:59 am
Forum: Support and Development
Topic: White Screen upon Startup
Replies: 13
Views: 6415

Re: White Screen upon Startup

Hi. I'm posting here because I'm having the same problem, but my vertices are in the correct order. As a way of trouble shooting, I'm only looking to be able to draw a 10x10 square with love.physics.newRectangleShape self.shape = love.physics.newPolygonShape(0, 0, 10, 0, 10, 10, 0, 10) --self.shape ...
by XOdysseusX
Mon Apr 29, 2013 6:32 am
Forum: Games and Creations
Topic: PolyShot (Ludum Dare 26)
Replies: 4
Views: 3771

Re: PolyShot (Ludum Dare 26)

Dude this game is sweet.

:cool:
by XOdysseusX
Sun Apr 28, 2013 6:53 pm
Forum: Libraries and Tools
Topic: [library] gamera - A camera system for LÖVE - v1.0.1 is out
Replies: 64
Views: 95963

Re: [library] gamera - A camera system for LÖVE - v1.0 is ou

:awesome: It works!

I gotta say Kikito, I'm pretty jealous of your talent.
by XOdysseusX
Sun Apr 28, 2013 2:21 pm
Forum: Libraries and Tools
Topic: [library] gamera - A camera system for LÖVE - v1.0.1 is out
Replies: 64
Views: 95963

Re: [library] gamera - A camera system for LÖVE - v1.0 is ou

I'm trying to get the player's body position relative to the screen. The answer here should be to use toScreen, but for some reason it still gives me the position in the world. For now, I have centered the player onto the screen, so his relative position is half the width and half the height, but th...