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by visinoz
Wed Jun 09, 2010 4:19 am
Forum: Support and Development
Topic: OpenGL texture format
Replies: 1
Views: 652

OpenGL texture format

Hello, Would it be possible for us to specify the texture's format for loading pictures? That way, we could optimize memory depending on our pictures format (I'm using 8 bits picture, so I could save a lot of memory using another format than RGBA8). Something like love.graphics.setTextureFormat(Text...