Search found 14 matches

by xaa3
Fri Jun 22, 2018 12:49 am
Forum: Games and Creations
Topic: Starseeker
Replies: 10
Views: 3572

Re: Starseeker

D0NM wrote:
Thu May 10, 2018 8:50 am
I love the visuals. Way to go!
A little bit to much of the shaders? May be )
It may be :megagrin:
by xaa3
Wed May 09, 2018 9:15 pm
Forum: Games and Creations
Topic: Starseeker
Replies: 10
Views: 3572

Version 1.0.2

- Now uses borderless fullscreen mode instead of exclusive - Added menu option to toggle between fullscreen and windowed mode - Fixed some graphical inconsistencies - Added secret mode for finishing the game with over 3000 points - Slightly sharper art - Changed music for levels 3 and 5 Download the...
by xaa3
Thu Apr 12, 2018 12:50 am
Forum: Games and Creations
Topic: Starseeker
Replies: 10
Views: 3572

Version 1.0.1 Release

- Player can now fire in invulnerability mode - Levels/Asteroid Dodge are now shorter but ramp up in difficulty as the progress - Death delay shortened - Invulnerability mode lengthened - Upgraded to LÖVE 11.0 - Added new enemy type to Level 1 Download the new release https://xaa3.itch.io/starseeker...
by xaa3
Wed Apr 04, 2018 10:00 pm
Forum: Games and Creations
Topic: Starseeker
Replies: 10
Views: 3572

Re: Starseeker

This is a great game. I like the look of it, but it was pretty hard. I can't get past level 3 so far. I wish I could fire while in "blink mode" after dying. Otherwise all I can do is dodge, and hope the screen doesn't fill up with bullets too quickly. I also really wanted to be able to move the shi...
by xaa3
Mon Apr 02, 2018 1:08 am
Forum: Games and Creations
Topic: Starseeker
Replies: 10
Views: 3572

Re: Starseeker

MadByte wrote:
Sun Apr 01, 2018 10:21 am
Looking really good, well done!
To fix your Youtube link: Just put the "h47O7IS4pVE" into the bbcode.
Thanks that was driving me crazy!
by xaa3
Sun Apr 01, 2018 9:37 am
Forum: Games and Creations
Topic: Starseeker
Replies: 10
Views: 3572

Re: Starseeker

by xaa3
Fri Mar 30, 2018 8:50 pm
Forum: Games and Creations
Topic: Starseeker
Replies: 10
Views: 3572

Starseeker

https://img.itch.zone/aW1nLzExMTc2NzAucG5n/original/JYgIur.png A space shooter game inspired by galaga/space invaders and created with LOVE2D. Just wanted to share it with the LOVE community. https://xaa3.itch.io/starseeker https://img.itch.zone/aW1hZ2UvMjM1MjE2LzExNjY5ODMucG5n/original/6OuZPZ.png ...
by xaa3
Wed Feb 25, 2015 11:05 pm
Forum: General
Topic: newImageFont, letter spacing
Replies: 12
Views: 2431

Re: newImageFont, letter spacing

Is it possible to remove the spaces in between characters completely? I'm trying to use pixel fonts to make health bars but the spaces makes it look wrong.

Posted a pic of what I'm going for.
by xaa3
Wed Oct 22, 2014 9:20 pm
Forum: Support and Development
Topic: "loop in gettable" when I add 100 objects to an array
Replies: 3
Views: 1407

Re: "loop in gettable" when I add 100 objects to an array

Ok I fixed it. Changed the "bullet" to something different when making making a new instance. p1bullet= bullet:new(100, -200, 0, 300); table.insert(bullets, p1bullet) Also removed that line from my load function (must have been there for testing). I'll start using the method of importing scripts you...
by xaa3
Tue Oct 21, 2014 2:25 am
Forum: Support and Development
Topic: "loop in gettable" when I add 100 objects to an array
Replies: 3
Views: 1407

"loop in gettable" when I add 100 objects to an array

Whenever I add 100 instances of my class to an array it breaks when calling love.draw() when it hits 100 bullet objects added. I am removing the bullets as they leave the screen so the array size is not hitting close to 100 now but even still i get the bug. Error: functions.lua:24: loop in gettable ...