Search found 75 matches

by Lacotemale
Thu Mar 26, 2020 11:12 am
Forum: Games and Creations
Topic: Possession: Play as a ghost and possess other monsters! (1/19/20: Version 13)
Replies: 7
Views: 10733

Re: Possession: Play as a ghost and possess other monsters! (1/19/20: Version 13)

I had a read through your reddit post with great interest. I'm working on my own big game project at the moment. I did play the latest build recently and those crashes I mentioned before are all gone. I don't have any trouble really regarding the gameplay. For me I just feel the UI/UX could be impro...
by Lacotemale
Mon Jul 22, 2019 7:26 pm
Forum: Games and Creations
Topic: Possession (formerly Possession 2) - Release Date: July 18th!
Replies: 90
Views: 99228

Re: Possession (formerly Possession 2) - Release Date: July 18th!

@Rickton - First of all, I've logged in specifically to give congrats on the game release. Its very inspiring to see a person launch a game due to sheer determination and belief in the end goal. Where do I submit bug reports? The demo crashed on me earlier and I don't know how to let you know other ...
by Lacotemale
Wed Apr 27, 2016 2:11 pm
Forum: Libraries and Tools
Topic: Simple Buttons
Replies: 8
Views: 5601

Re: Simple Buttons

Funnily enough I created my own button framework a while back. I also had many options such as colours, borders, background colours/images. I was working on a scrollarea next but after a while I decided to stop working on my project because I realized I really didn't know what I was doing. XD I deci...
by Lacotemale
Mon Feb 01, 2016 2:15 pm
Forum: Support and Development
Topic: Scope Issue?
Replies: 5
Views: 1271

Re: Scope Issue?

Oh dear that was embarrassing! :oops: Thanks!
by Lacotemale
Mon Feb 01, 2016 11:49 am
Forum: Support and Development
Topic: Scope Issue?
Replies: 5
Views: 1271

Re: Scope Issue?

Why does return not work from external files? Responsive {} function Responsive:getCoordsByPercent(percentW, percentH) self.width, self.height = love.graphics.getDimensions( ) self.w = (self.width/100)*percentW self.h = (self.height/100)*percentH return self.w,self.h end Called by: plrX, plrY = Resp...
by Lacotemale
Sun Jan 31, 2016 11:52 am
Forum: Support and Development
Topic: Scope Issue?
Replies: 5
Views: 1271

Re: Scope Issue?

Wow, thanks dude! :awesome:

I think self was the missing piece of the puzzle. I kept trying "this.var" but I spend too long on Javascript these days and not enough time on other languages. Now time to restructure my whole codebase so I feel I can get back working on this. :ultrahappy:
by Lacotemale
Sat Jan 30, 2016 8:45 am
Forum: Support and Development
Topic: Scope Issue?
Replies: 5
Views: 1271

Scope Issue?

Hey all, So I've been working on a crappy RPG game for a while and progress was going well until I realized my code was just turning into a dogs dinner to put it politely. Its an absolute mess in my main and menu lua files. I wanted to start cleaning up the main.lua file, so I've moved some collisio...
by Lacotemale
Mon Sep 28, 2015 9:17 pm
Forum: Support and Development
Topic: When do you need a StateManager?
Replies: 8
Views: 1687

Re: When do you need a StateManager?

So essentially a statemanager is like a table with a getter and setter for the current state? I was thinking of writing one like that and putting a hook into the draw and update love functions to also run my state checking code. However, I was looking at the LovelyMoon lib which seems to do things r...
by Lacotemale
Mon Sep 28, 2015 9:49 am
Forum: Support and Development
Topic: When do you need a StateManager?
Replies: 8
Views: 1687

When do you need a StateManager?

So Ive come to the point in my game of doing menus and such. I started doing something like to this allow certain actions depending on what screen you are on. state = 'mainmenu' Then on another area: If state == 'mainmenu' then --blah end What is the difference between doing this and using a statema...
by Lacotemale
Sat Sep 26, 2015 1:57 pm
Forum: General
Topic: No Motivation...
Replies: 29
Views: 6029

Re: No Motivation...

This is so me right here. So many ideas, so many projects started and so many abandoned projects. Lots of the time my code becomes a mess and I find it hard to continue working on it. I find it hard to solve this issue as usually I don't know how to restructure my codebase. Other times its because w...