Search found 16 matches

by lalorobot
Sun Jul 27, 2014 11:12 pm
Forum: Games and Creations
Topic: Analog clock
Replies: 17
Views: 9256

Re: ANALog ClOCK

Here's a hexadecimal one :joker:

Image
by lalorobot
Mon Jun 30, 2014 6:58 pm
Forum: General
Topic: how does one learn to develop?
Replies: 6
Views: 1402

Re: how does one learn to develop?

WiBit.net , Wikibooks , Löve's wiki and forums and the internet (just google love2d tutorials). It wasn't all that easy for me to start I got confused and frustrated more than once but you just have to keep trying, I recommend watching WiBit's first and third courses since both of them are free and...
by lalorobot
Mon Jun 30, 2014 2:01 am
Forum: Support and Development
Topic: love.exe not starting
Replies: 13
Views: 3638

Re: love.exe not starting

Like mickeyjm said I have also seen this before it seems to be the exact same problem that arcwinolivirus had. Now like in that post I suggest running the game from the console and checking if you have the same problem . Now the cause of the problem seems to be this (look at the notes) I haven't che...
by lalorobot
Sat May 31, 2014 12:32 pm
Forum: Support and Development
Topic: [SOLVED]Making(?) Music
Replies: 5
Views: 739

Re: Making(?) Music

Thanks! both of them seem good and I will try them out
by lalorobot
Sat May 31, 2014 1:35 am
Forum: Support and Development
Topic: [SOLVED]Making(?) Music
Replies: 5
Views: 739

[SOLVED]Making(?) Music

If the title isn't self explanatory I want to know how to make background music.
Somthing like this: Cave Story's Theme https://www.youtube.com/watch?v=n-aitfK7jRE&feature=kp
by lalorobot
Sat May 31, 2014 1:28 am
Forum: Libraries and Tools
Topic: [library] bump 2.0 – Collision Detection
Replies: 50
Views: 17837

Re: [library] bump 2.0 – Collision Detection

Amazing! I never used the old one since I didn't understood how to use it but now it actually looks more easy to use than HardonCollider.
Now the hard part will be changing my game to use bump..... :awesome:

PS: That demo is quite good
by lalorobot
Mon May 26, 2014 10:26 pm
Forum: Support and Development
Topic: How to start programming a game?
Replies: 3
Views: 1426

Re: How to start programming a game?

First: Welcome to the forums! :ultrahappy: now back on-topic Basic we are setup the engine because the 95% of players lazy to download the LÖVE 2D runtime package* For windows and mac downloading the engine isn't needed (Note: Downloading Löve IS needed for developing a game but not for releasing it...
by lalorobot
Sun May 25, 2014 12:54 am
Forum: Support and Development
Topic: [SOLVED] Shooting
Replies: 3
Views: 760

Re: Shooting

Thanks! :awesome: You have saved me from hours of thinking and trying stuff without any results

PS: 'thing.png' shall be featured in the game!
by lalorobot
Sat May 24, 2014 9:02 pm
Forum: Support and Development
Topic: [SOLVED] Shooting
Replies: 3
Views: 760

[SOLVED] Shooting

After trying (and failing) before I have realized bullets hate me. The problem: it doesn't work, at all. The bullets seem to teleport main.lua: HC = require 'hardoncollider' function on_collide(dt, shape_a, shape_b) end function love.load() Collider = HC(100, on_collide) bullets = {} pData = {x = 40...
by lalorobot
Fri May 23, 2014 3:56 pm
Forum: Games and Creations
Topic: Super Cube Field
Replies: 8
Views: 3314

Re: Super Cube Field

This game is way too addicting

Anyway I give it 10/10 Catchy soundtrack, amazing graphics and awesome gameplay

Now I will go back and play some more