Search found 687 matches

by bobbyjones
Wed Aug 29, 2018 8:54 pm
Forum: Games and Creations
Topic: [Android] - Chooz
Replies: 5
Views: 773

Re: [Android] - Chooz

I could see myself using it if I'm having a dispute over where to go to eat with my friends.
by bobbyjones
Mon Aug 27, 2018 5:15 am
Forum: General
Topic: New Game Idea want some input.
Replies: 2
Views: 237

Re: New Game Idea want some input.

I believe it will be a casual game. Unless I make it a platformer where you literally find recipes out in the world. I was thinking I'll make a simple cooking game. I want it to be a quick game. Long term games never get done for me. Edit: just started making my list of recipes and just realized thi...
by bobbyjones
Mon Aug 27, 2018 2:37 am
Forum: General
Topic: How do you specify the entry file?
Replies: 8
Views: 417

Re: How do you specify the entry file?

If the goal is to just share libraries you could write a loading screen that downloads "NetherGraniteUtils" from a website into a save directory when the identity is set to "NetherGraniteUtils" this will create a folder in the save location called NetherGraniteUtils that all of your games can refere...
by bobbyjones
Sun Aug 26, 2018 10:43 pm
Forum: General
Topic: New Game Idea want some input.
Replies: 2
Views: 237

New Game Idea want some input.

So I have not touched my computer in at least 2 months. This summer I was supposed to get a lot done. I was going to explore the outdoors, build a tiny sailboat, cook a fish that I would have hopefully caught, make and release a game, and start a comic series. But ultimately all I've managed to acco...
by bobbyjones
Wed Jun 06, 2018 1:10 am
Forum: Support and Development
Topic: Share Button on Android and iOS
Replies: 5
Views: 429

Re: Share Button on Android and iOS

Also, it's probably SDL's "fault" anyway, maybe that is, or at least was, a nonstandard button; try detecting all keys/scancodes and if something gets triggered when pushing that thing, you're in luck since you can see what it was, if not, you're out of luck. It's not a hardware button. It's someth...
by bobbyjones
Fri Jun 01, 2018 11:42 am
Forum: Games and Creations
Topic: Lord of the Rings Battlecards
Replies: 20
Views: 2962

Re: Lord of the Rings Battlecards

There are a lot of fan made games that technically infringe on copyrights. As long as it's a free to play game it should be fine. My ideology with things is to just do it until someone with authority tells you not to. Sure it's breaking copyright laws but they may not care about it. Just make it obv...
by bobbyjones
Wed May 30, 2018 7:51 am
Forum: Support and Development
Topic: Anyone have a shader to put an outline around an image?
Replies: 13
Views: 1121

Re: Anyone have a shader to put an outline around an image?

The best way to do high-quality outlines is by applying a distance transform to the image, then use the resulting signed distance field to render the outline. It's an expensive operation that is not easy to do on a GPU. It's not suitable for realtime generated images and takes a lot of memory, beca...
by bobbyjones
Wed May 30, 2018 3:09 am
Forum: General
Topic: love.filesystem and the absurdity of Love2D's file limitations
Replies: 7
Views: 930

Re: love.filesystem and the absurdity of Love2D's file limitations

When you make a release version it won't be in the LOVE folder I believe. It's only there now because of if every single game you ran from this forum created a folder it will be hard to locate save files if needed.
by bobbyjones
Mon May 28, 2018 10:43 am
Forum: Support and Development
Topic: (Solved) No objects are being drawn
Replies: 3
Views: 256

Re: No objects are being drawn

So maybe I'm just not pairing them up properly but you have a stray end at the end of the file. Is all of the code you shown wrapped in another function? Edit: found it. Remove the end at the end of the file and add after the end for enemy:fire(). You ended the if statement but did not end the funct...
by bobbyjones
Sun May 27, 2018 3:17 pm
Forum: Support and Development
Topic: [Solved]For loop runnning longer than it's supposed to
Replies: 8
Views: 453

Re: [Solved]For loop runnning longer than it's supposed to

function inRange( x, y, radius ) local points = {} for i=x-radius,x+radius do for j=y-radius,y+radius do if ((i-x)^2 + (j-y)^2) < radius^2 then table.insert(points, i) table.insert(points, j) end end end return points end You will have to modify the function to work in your system but it will retur...