Search found 663 matches

by bobbyjones
Sat Feb 11, 2017 8:53 pm
Forum: General
Topic: Necroposting!
Replies: 21
Views: 1586

Re: Necroposting!

We'll see the issue is, once you do that you will have people making a bunch of new threads and people complaining about the OP not searching first. But when they do search they find old threads. Then when they comment on those old threads they are told to make a new one. I just think it's all point...
by bobbyjones
Sat Feb 11, 2017 7:51 pm
Forum: General
Topic: Necroposting!
Replies: 21
Views: 1586

Re: Necroposting!

Yes, but why go through the effort? It's pointless and I honestly don't understand why people get upset when it happens. It's like getting upset when the kids down the street are having fun.
by bobbyjones
Fri Feb 10, 2017 4:33 pm
Forum: General
Topic: Android game development
Replies: 8
Views: 705

Re: Android game development

What version of ndk are you using? also those instructions worked for me when i originally set up my build server.
by bobbyjones
Fri Feb 10, 2017 4:28 pm
Forum: General
Topic: Necroposting!
Replies: 21
Views: 1586

Re: Necroposting!

or we can just ignore it and move on with our lives. the biggest issue with necroposting is people pointing it out for no reason. Necroposting does no harm and it may be useful to the user posting to that thread.
by bobbyjones
Sat Jan 21, 2017 5:09 pm
Forum: Support and Development
Topic: Updated apk's for LÖVE Android SDL2
Replies: 9
Views: 705

Re: Updated apk's for LÖVE Android SDL2

I could also add the different orientations to my build script.
by bobbyjones
Sat Jan 21, 2017 5:05 pm
Forum: Support and Development
Topic: [SOLVED] logcat just for android debug app?
Replies: 6
Views: 442

Re: logcat just for android debug app?

I think I filtered by SDL/APP and SDL I think I used SDL:D *:S but I'm not sure I did it the other day.

Edit: I essentially filtered by the activity I guess.
by bobbyjones
Tue Jan 17, 2017 7:28 am
Forum: Support and Development
Topic: SoundQueues
Replies: 68
Views: 3492

Re: SoundQueues

It isn't supported yet. Ohhhhhh. :oops: Is mobile support for new features like this usually added much later, or is this likely to be functional by the time 0.11 is released? Edit: I didn't know what OpenAL was until I looked it up just now. If it doesn't support recording for Android, and therefo...
by bobbyjones
Mon Jan 16, 2017 11:37 pm
Forum: Support and Development
Topic: SoundQueues
Replies: 68
Views: 3492

Re: SoundQueues

latest one is built properly Thank you, Mr. Jones! :awesome: I now have 0.11 up and running on my Android devices. Now, onto the next issue .... Has anyone else tried using RecordingDevice on Android yet? On both devices I tested on, getRecordingDevices() returns a single entry with an empty name (...
by bobbyjones
Sun Jan 15, 2017 4:53 am
Forum: Support and Development
Topic: SoundQueues
Replies: 68
Views: 3492

Re: SoundQueues

Really? Are you sure? I built it with the minor branch. Did you check the version string? edit: I see the issue running the builds again. Edit 2: Latest one is built properly but doesn't work on my phone. Font texture creation is failing. So I can't print. I can do other things. Just not print. Edit...
by bobbyjones
Sun Jan 15, 2017 1:59 am
Forum: Support and Development
Topic: SoundQueues
Replies: 68
Views: 3492

Re: SoundQueues

I can build both the minor and default for Android nighyly. Just will have to set it up. Also I'll have to see if it even works without edits. That would be awesome. :cool: It turned out that last night's default Windows build (at https://ci.appveyor.com/project/AlexSzpakowski/love ) was 0.11, but ...