Search found 10 matches

by Astro
Sat Aug 30, 2014 6:24 pm
Forum: Games and Creations
Topic: A Text Twist Clone
Replies: 7
Views: 3207

Re: A Text Twist Clone

Pretty cool game. I'd recommend a "game over - play again?" screen when the time runs out or you guess all the words. (if not already added in v0.3 - I didn't check) I like the button textures. Got to 1500 score. :P
by Astro
Sun Aug 24, 2014 10:21 pm
Forum: Games and Creations
Topic: Watch Your Balls, please check this out :)
Replies: 11
Views: 4328

Re: Watch Your Balls, please check this out :)

So many iSheep. I'll check it out.
by Astro
Sat Aug 23, 2014 9:38 pm
Forum: Libraries and Tools
Topic: Simple Counter-Strike-like console
Replies: 6
Views: 2799

Re: Simple Counter-Strike-like console

Looks like it has great potential! Looking forward to see more!
by Astro
Wed Jul 16, 2014 6:32 pm
Forum: Support and Development
Topic: Block Placing
Replies: 2
Views: 430

Re: Block Placing

HugoBDesigner wrote: This should work. If you have any other problem let me know. I hope I helped!
Thanks a lot! Works excellently now!
by Astro
Wed Jul 16, 2014 6:08 pm
Forum: Support and Development
Topic: Block Placing
Replies: 2
Views: 430

Block Placing

I'm working on a new project and am having slight issues with placing blocks in game. When the player clicks, the game checks what block they have in their hand. If it is "scrap_metal", it will place that block. My problem comes when we go to actually draw the block. Each time you click again, the o...
by Astro
Wed Jul 09, 2014 9:18 pm
Forum: Libraries and Tools
Topic: Rainbow
Replies: 1
Views: 774

Rainbow

Rainbow is a simple RGB value tool you can use to get the RGB values for any color you can make. Use it to get the color for colored text, images, or whatever you can think of that doesn't require hex values. Controls are very simple: A = switch selected color (to modify the value of [RGB]) Z = decr...
by Astro
Mon Jun 16, 2014 10:35 pm
Forum: Games and Creations
Topic: Rocketry
Replies: 2
Views: 1117

Re: Rocketry

(ksp 2D?!) onto actual feedback Ive noticed a bug where flying upwards any amount and then falling down would cause you to fall lower than the ground(green space?) then later glitching you onto the platform(grey space?), also it seems to delay glitching you back whith the delay being often longer t...
by Astro
Thu Jun 12, 2014 7:30 pm
Forum: Games and Creations
Topic: Rocketry
Replies: 2
Views: 1117

Rocketry

Hello. The past few months, my friends and I - Nemesis Games, have been working pretty hard on this rocket game. You start out with The Dreamer , a small and non-fuel efficient rocket. As you get farther and farther away from Earth, into unexplored space, you will earn more science . With this, you ...
by Astro
Sat May 03, 2014 4:56 pm
Forum: Games and Creations
Topic: Nexus
Replies: 5
Views: 1069

Re: Nexus

Hi, we can't help much without being able to play the game, you could attach a .love, to make a .love just zip up all your game files and rename .zip to .love. Also, to fix the decimal bug use math.floor() e.g: num = 1.00034 love.graphics.print(math.floor(num),10,10) Thanks a bunch. This was the mo...
by Astro
Fri May 02, 2014 12:16 pm
Forum: Games and Creations
Topic: Nexus
Replies: 5
Views: 1069

Nexus

Nexus [/i] is a game I work on only my friends and I work on in our free time, which isn't much time at all. I thought I'd just like to show you all to see what, in total, about 4 hours of development has done. Brace yourselves, because it isn't that good. http://i.imgur.com/4KfvwLN.png The HUD in ...