Search found 26 matches

by yhsper
Thu Jun 06, 2019 2:09 pm
Forum: Support and Development
Topic: Love 64-bit libraries
Replies: 2
Views: 4655

Re: Love 64-bit libraries

Yes, I imagined this would solve the problem. I was just wondering if there was an easier way to get these libs, since maybe someone here in the community had already faced this issue.
by yhsper
Thu May 30, 2019 12:43 am
Forum: Support and Development
Topic: Love 64-bit libraries
Replies: 2
Views: 4655

Love 64-bit libraries

Hi folks! I want to build a 64-bit (arm64-v8a) compatible Android .apk for my game, so as to comply to near future Play Store rules. From what I could understand of their guide website , all I need to do is to create a arm64-v8a subfolder inside the lib folder, with the 64-bit versions of love2d lib...
by yhsper
Thu Mar 02, 2017 1:31 pm
Forum: Games and Creations
Topic: Warlock's Tower (RELEASED!)
Replies: 30
Views: 29853

Re: Warlock's Tower (RELEASED!)

Hi, folks! Sorry for only mentioning this now, but... OUR GAME IS RELEASED And Here Also Here Since the game has been released we got some pretty cool reviews, I could share some with you folks but they're mostly about the game itself, they rarely ask about Löve. We're still working on some new cont...
by yhsper
Wed Jul 20, 2016 2:09 pm
Forum: Games and Creations
Topic: Breaking Fast, where Mario Kart meets 2d and breakfast food, close to release
Replies: 25
Views: 20551

Re: Breaking Fast has been greenlit! :)

Yay, congrats, man! Our game has been Greenlit recently as well, we should probably talk. I'd love to know your ideas about how you're going to take your Love game to Steam :)
by yhsper
Thu Jul 07, 2016 4:27 pm
Forum: Games and Creations
Topic: Move or Die | Löve game on Steam!
Replies: 38
Views: 34992

Re: Move or Die | Löve game on Steam!

Hi, xelu!

I just got my Love2d game Greenlit and I'd like to know a little bit more about other game devs who released their games on Steam, regarding Steamworks SDK and other stuff. How should I contact you?

Ygor
by yhsper
Sun Jul 03, 2016 3:25 pm
Forum: Games and Creations
Topic: Warlock's Tower (RELEASED!)
Replies: 30
Views: 29853

Re: Warlock's Tower (we've been Greenlit!!)

Folks, we've been greenlit! Yay! Thank you so much for your voting and support. Now we'll have another Love2d game on Steam. ^^ Do any of you know how much of those are there? We'd love to talk to devs who already did the Steamworks SDK stuff. How hard it is to integrate it with a Love2d game? :awes...
by yhsper
Mon Jun 13, 2016 6:09 pm
Forum: Games and Creations
Topic: Warlock's Tower (RELEASED!)
Replies: 30
Views: 29853

Re: Warlock's Tower - A Movement Puzzle

Hey, zorg, thanks! :awesome:

I wonder if other people are experience this freezing when going over to the game's page through the client... :huh:
by yhsper
Sat Jun 11, 2016 2:15 pm
Forum: Games and Creations
Topic: Warlock's Tower (RELEASED!)
Replies: 30
Views: 29853

Re: Warlock's Tower - A Movement Puzzle

Oh, thank you for the compliment! :)

Do you mean update the first post in this topic? That would mean a full overhaul, since that post is from two years ago :rofl:

I'll do it!
by yhsper
Fri Jun 10, 2016 7:47 pm
Forum: Games and Creations
Topic: Warlock's Tower (RELEASED!)
Replies: 30
Views: 29853

Re: Warlock's Tower - A Movement Puzzle

My lovely friends, here I am, after all this time... Over a year! Our little puzzle game has evolved a lot since my last post, it has grown and now it's almost done. We've been using Love2d since the beginning, starting at 0.8, I think. It's been a blast. I even gave a talk about using Love2d to mak...
by yhsper
Sat May 02, 2015 3:30 pm
Forum: Games and Creations
Topic: Warlock's Tower (RELEASED!)
Replies: 30
Views: 29853

Re: Warlock's Tower - A Movement Puzzle

Jasoco, yeah, you're totally right about the grid. The thing is our shaders do 4 things: 1) Apply the floor palette (each floor has its own color palette now) to the grey scale graphics. 2) Apply the grid 3) Add some light motion blur 4) Add some light gaussian blur Techniques all adapted from Harle...