Search found 9 matches

by Zleub
Sun Aug 23, 2015 7:24 am
Forum: General
Topic: Ludum Dare #33 - "You are the Monster" [List: Löve Entries]
Replies: 13
Views: 5771

Re: Ludum Dare #33 - "You are the Monster"

I'm in too, compo-mode. It's my second LudumDare with Love, fingers crossed.
by Zleub
Tue Aug 04, 2015 4:11 pm
Forum: General
Topic: Code Doodles!
Replies: 196
Views: 264464

Re: Code Doodles!

Hi everyone, Here's a GitHub-like avatar/totemic doodle. You can use the arrows to move around. http://s23.postimg.org/80wxn3g4b/Screen_Shot_2015_08_04_at_17_57_42.png http://s23.postimg.org/h7f8adlcr/Screen_Shot_2015_08_04_at_18_07_05.png -- main.lua x_offset, y_offset = 0, 0 width, height = 4, 24 ...
by Zleub
Sun Aug 02, 2015 1:22 am
Forum: Libraries and Tools
Topic: Generator
Replies: 0
Views: 1398

Generator

Hi everyone ! In the attempt of reaching a Bigger & Better state, i've made a simple demo about procedural generation. It's not the complicated way i'd have done it in an ongoing project, i hope that's still readable. Here's a few screenshots : http://s14.postimg.org/8tpozb43l/Screen_cap1.png ht...
by Zleub
Fri May 22, 2015 1:30 am
Forum: Support and Development
Topic: LuaSocket
Replies: 2
Views: 2553

Re: LuaSocket

Hi ! This is truncated code (no clients or such) but here's a sample of server-side code. It's from an old practice : Github link . Do not hesitate to ask questions if you have so. -- Server Side -- main.lua socket = require 'socket' server = require 'server' function love.load() server:start() end ...
by Zleub
Thu May 14, 2015 10:22 pm
Forum: Games and Creations
Topic: [MMORPG] Forest Tale v0.3.1 - "That aint no tea leaf"
Replies: 51
Views: 34333

Re: [MMORPG] Forest Tale v0.3.1 - "That aint no tea leaf"

That wasn't judgement, just some random things I've experienced while using your demo, it's always good to know how things can go wrong.
by Zleub
Thu May 14, 2015 12:19 pm
Forum: Games and Creations
Topic: [MMORPG] Forest Tale v0.3.1 - "That aint no tea leaf"
Replies: 51
Views: 34333

Re: [MMORPG] Forest Tale v0.3.1 - "That aint no tea leaf"

Hi ! That's a nice work putting all that things together. I can't agree more, you need to take more care of your code : i tried to rawly connect to your server and it crashed (?) the second time when receiving only a "m," message. I'm sorry about that by the way, point wasn't here but it's...
by Zleub
Tue May 12, 2015 9:37 am
Forum: Support and Development
Topic: Game Launcher / Storing Passwords?
Replies: 2
Views: 2298

Re: Game Launcher / Storing Passwords?

Hi ! It seems to be multiple questions in such innocent section, i'll try to provide answers, as i'm working such things too. Before everything, we have to agree on authentification purposes. IMHO, it has no sense to provide authentification in solo gaming other than a save-file name, so i'm assumin...
by Zleub
Fri Mar 20, 2015 12:46 am
Forum: General
Topic: Anybody developed a point-and-click adventure?
Replies: 8
Views: 7423

Re: Anybody developed a point-and-click adventure?

I'll be following your progress ! Don't be ashamed in sharing some code because it's really hard to give some angle without and, herr, you know, nobody's perfect (except some guys building loving 2d frameworks).

Thx for welcoming, btw !
by Zleub
Thu Mar 19, 2015 8:12 pm
Forum: General
Topic: Anybody developed a point-and-click adventure?
Replies: 8
Views: 7423

Re: Anybody developed a point-and-click adventure?

Hi everyone ! I find your problematic really interesting and that everything is doable in a reasonable period of time. Game content is often a big deal when it comes to have something interesting in a short period a creation. A quit common solution is to use some procedural generation in order to ge...