Search found 28 matches

by i_love_u
Fri Mar 27, 2015 1:12 am
Forum: Support and Development
Topic: Local Variable Availability - Multiple Callback Functions
Replies: 8
Views: 1457

Re: Local Variable Availability - Multiple Callback Function

Goober wrote:Is there a reason you can't use a global variable? It's good to avoid using them when a local will do just fine, but you don't always need to avoid them.
I am just new to programming and it was pretty much the first thing that I learned in class. Not to use global's, that is.
by i_love_u
Fri Mar 27, 2015 12:44 am
Forum: Support and Development
Topic: Local Variable Availability - Multiple Callback Functions
Replies: 8
Views: 1457

Local Variable Availability - Multiple Callback Functions

I need to make a local variable from my "love.draw()" available in my "love.keypressed()". Is there a way to let it be accessed without making it a global / public class field?
by i_love_u
Tue Mar 24, 2015 7:41 pm
Forum: Support and Development
Topic: Do you have the Spy?
Replies: 5
Views: 893

Do you have the Spy?

Does anyone have a link to a full body picture of the "Spy" guy in a suit located at the top left hand side of this page. I want to draw it in Inkscape and put it in my game..
Any help is greatly appreciated!! :awesome: :crazy: :huh: :cool: :o: :3
by i_love_u
Thu Mar 12, 2015 5:20 am
Forum: Support and Development
Topic: Asset(s) Located In Subfolders
Replies: 1
Views: 552

Asset(s) Located In Subfolders

I would like to organize my art assets for my game. But, I realized that they will not be found if I put them within a subfolder located in the folder containing my main.lua. For example, if I create a folder for my art assets, then put one of my sprites in there and run the following line: sprite= ...
by i_love_u
Tue Mar 03, 2015 10:48 pm
Forum: Support and Development
Topic: A Bunch Of Joystick Questions
Replies: 14
Views: 3227

Re: A Bunch Of Joystick Questions

Weird. What OS are you using and what does Joystick:getGUID return exactly? Is it an official xbox 360 controller or some aftermarket variant? If you use this with [wiki]love.joystick.loadGamepadMappings[/wiki], does it work? Windows 7. I got the controller new from Walmart. Its should be official....
by i_love_u
Tue Mar 03, 2015 4:27 am
Forum: Support and Development
Topic: A Bunch Of Joystick Questions
Replies: 14
Views: 3227

Re: A Bunch Of Joystick Questions

Since you're using an Xbox 360 controller, you shouldn't need to set any mappings yourself – SDL has a built-in collection of mappings that includes Xbox 360 controllers. Your code might be remapping things to the wrong values (different drivers and controllers use different joystick button values ...
by i_love_u
Tue Mar 03, 2015 12:48 am
Forum: Support and Development
Topic: A Bunch Of Joystick Questions
Replies: 14
Views: 3227

A Bunch Of Joystick Questions

I am using a corded black Xbox 360 controller: (1) Is there not a button(s) for the left/right triggers? https://love2d.org/wiki/GamepadButton (2) What is the 4th argument supposed to be? https://love2d.org/wiki/love.joystick.setGamepadMapping success = love.joystick.setGamepadMapping( guid, button...
by i_love_u
Mon Mar 02, 2015 9:23 pm
Forum: Support and Development
Topic: Joystick Help Please
Replies: 3
Views: 620

Re: Joystick Help Please

It's possible that your joystick isn't actually registered as a gamepad. Try putting this in your code (with console enabled in conf.lua): function love.joystickpressed(joystick, button) print(joystick, button) end Press buttons on your joystick, and if you get output, then that means you'll have t...
by i_love_u
Mon Mar 02, 2015 9:05 pm
Forum: Support and Development
Topic: Joystick Help Please
Replies: 3
Views: 620

Joystick Help Please

I do not know whether the 2nd code snippet on this page is outdated or not, but it isn't working for me:
https://love2d.org/wiki/Joystick

I am also trying to use the function:

Code: Select all

love.gamepadpressed( joystick, button )
But it isn't working either. Does anyone have suggestions of what I am missing?
by i_love_u
Mon Mar 02, 2015 8:13 pm
Forum: Support and Development
Topic: Joystick Button String Names?
Replies: 1
Views: 422

Joystick Button String Names?

So, I am using the code:

Code: Select all

joystick:isGamepadDown("?") 
for input(s) for my Xbox controller, but I need the names of the buttons.

Any help would be greatly appreciated!