Search found 6 matches
- Tue Nov 17, 2015 9:40 pm
- Forum: Games and Creations
- Topic: (PL)ANT LIFE - Our entry for Indie Speed Run 2015
- Replies: 7
- Views: 4321
Re: (PL)ANT LIFE - Our entry for Indie Speed Run 2015
Thanks man! If anyone of you wants to show this to other people or share it somehow, please do so! I think we did very well too and I think we might have a shot at reaching the finals.
- Tue Nov 10, 2015 8:53 pm
- Forum: Games and Creations
- Topic: (PL)ANT LIFE - Our entry for Indie Speed Run 2015
- Replies: 7
- Views: 4321
Re: (PL)ANT LIFE - Our entry for Indie Speed Run 2015
I'm so sorry. Yes, you can acquire minerals by killing ants! I feel a little strange about uploading another version, you know? Because I could also upload one which has a few more fixes and then the rating wouldn't be genuine anymore. That's why I think it's sketchy. And you can build endless roots...
- Tue Nov 10, 2015 6:24 pm
- Forum: Games and Creations
- Topic: (PL)ANT LIFE - Our entry for Indie Speed Run 2015
- Replies: 7
- Views: 4321
(PL)ANT LIFE - Our entry for Indie Speed Run 2015
Hey! We made a ressource management game in a 48h game jam that's about a Plant trying to rebuild itself and defending itself from her fellow forest inhabitants. There are some things we couldn't finish in time, but all in all we think it's a pretty interesting game. If you want to play it, please h...
- Sat Apr 04, 2015 11:04 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 353299
Re: Löve Frames - A GUI Library
Your website and subsequently the documentation seems to be offline. I presume you are still continuing the project?
- Wed Jan 14, 2015 1:05 am
- Forum: Support and Development
- Topic: Using SpriteBatches with Quads of different colors
- Replies: 6
- Views: 3704
Re: Using SpriteBatches with Quads of different colors
Yes, using setColor is probably best. There is probably something in löve for almost anything, but I just happen to miss it sometimes :/. Thank you all for your (very creative) answers! And S0lll0s: as fas as I know externs, i.e. uniform variables can't be modified in a shader (because they have to ...
- Mon Jan 12, 2015 1:46 pm
- Forum: Support and Development
- Topic: Using SpriteBatches with Quads of different colors
- Replies: 6
- Views: 3704
Using SpriteBatches with Quads of different colors
Hi, lövely people! I'm a fan of having the same tiles in games having slightly different shades of color, so normally I will randomize their color a little. In löve however, I didn't find a way to do this yet. At the moment I'm drawing each tile with a separate draw-call, which is not as optimal as ...