Search found 5 matches

by ZacG
Sun Oct 11, 2015 8:36 pm
Forum: General
Topic: 8 Bit / Pixel Shaders
Replies: 3
Views: 1599

8 Bit / Pixel Shaders

Does anybody know of a way to create a shader which pixelates and/or limits colours of the screen? The colour limiting could be either inputting a number of colours or just making a table consisting of all possible colours. There would also need to be a way to get the closest colour to the pixel's c...
by ZacG
Sun Oct 11, 2015 4:47 pm
Forum: General
Topic: How to stop pixel art from becoming blurred?
Replies: 7
Views: 1929

Re: How to stop pixel art from becoming blurred?

veethree wrote:image:setFilter("nearest", "nearest"). You can also do love.graphics.setDefaultFilter("nearest", "nearest") before loading the images.
Thanks! It seems like it works :)
by ZacG
Sun Oct 11, 2015 4:25 pm
Forum: General
Topic: How to stop pixel art from becoming blurred?
Replies: 7
Views: 1929

How to stop pixel art from becoming blurred?

I need a way to stop pixel art being blurred, how would I do this (preferably without resizing the image outside of love2d). I need a way for me to be able to change it's size in game, but keeping a 32x32 image. I know that in Unity3D, you can just change the image import settings to 'point' instead...
by ZacG
Mon Mar 02, 2015 6:42 pm
Forum: Support and Development
Topic: How to install on mac?
Replies: 4
Views: 1680

Re: How to install on mac?

The mac version doesn't have an installer. Doesn't really need one. You just download the mac .zip, Extract it, and then you can move the extracted file (love.app) to your applications folder. (or wherever you want) But then how do i know if it's worked, and how do i run it from a program like Zero...
by ZacG
Mon Mar 02, 2015 6:26 pm
Forum: Support and Development
Topic: How to install on mac?
Replies: 4
Views: 1680

How to install on mac?

How do you install it on mac?