Search found 13 matches

by Techron
Mon Sep 19, 2016 6:58 pm
Forum: Ports
Topic: Does Android support love.filesystem?
Replies: 4
Views: 13512

Re: Does Android support love.filesystem?

Yes because the .love works
by Techron
Mon Sep 19, 2016 12:53 am
Forum: Ports
Topic: Does Android support love.filesystem?
Replies: 4
Views: 13512

Does Android support love.filesystem?

Hey guys. I am making an Android game and I am trying to make a save system. It works perfect on PC, but not so well on Android. For example: say I had a variable named levels1, and it was equal to love.filesystem.read("levels1"). If I do print("levels1") on PC, it will show that...
by Techron
Sun Jan 31, 2016 2:58 am
Forum: Support and Development
Topic: Looking for character artists
Replies: 0
Views: 1346

Looking for character artists

Hey guys! I am working on a new game and I need help for designing characters, because I am not very good at it at all :p. If you are interested, please contact my skype love2d.developer. Thank you guys for reading this
by Techron
Tue Aug 11, 2015 11:05 pm
Forum: Support and Development
Topic: Adapting to any screen size
Replies: 6
Views: 4068

Re: Adapting to any screen size

Okay now what do I do about the tappable buttons? I do buttons differently by most people do, i check to see if the mouse (or finger, in this case) are in between the given dimensions. For example, i do something like this. function love.mousepressed(x, y, button) if x >=50 and x <= 100 and y >=50 a...
by Techron
Tue Aug 11, 2015 6:58 pm
Forum: Support and Development
Topic: Adapting to any screen size
Replies: 6
Views: 4068

Re: Adapting to any screen size

How do I scale the images to the right dimensions?
by Techron
Tue Aug 11, 2015 1:06 am
Forum: Support and Development
Topic: Adapting to any screen size
Replies: 6
Views: 4068

Adapting to any screen size

Hello! I am currently developing an Android app using the LOVE engine and when I test the app on different phones, it doesn't seem to fit all sizes. The Android version of LOVE does indeed have all of the functions of PC LOVE and they work perfectly, so basically if it works on the computer it works...
by Techron
Mon Mar 09, 2015 10:27 pm
Forum: Support and Development
Topic: Image Collision
Replies: 11
Views: 8410

Re: Image Collision

Thank you! :D
by Techron
Mon Mar 09, 2015 7:05 pm
Forum: Support and Development
Topic: Image Collision
Replies: 11
Views: 8410

Re: Image Collision

Here you go. Sorry about the block speed, and use WASD to move.
by Techron
Sun Mar 08, 2015 8:38 pm
Forum: Support and Development
Topic: Image Collision
Replies: 11
Views: 8410

Re: Image Collision

That is close to working, but after I touch the other block I just stop moving all together. Is there any way to fix that?
by Techron
Sun Mar 08, 2015 5:12 pm
Forum: Support and Development
Topic: Image Collision
Replies: 11
Views: 8410

Re: Image Collision

Okay, I got that figured out and I know how to make it do something when they touch. But how do I make it so the player stops moving? Here is my code function love.update(dt, key) function checkCollision(playerx,playery,playerw,playerh, enemyx,enemyy,enemyw,enemyh) return playerx < enemyx+enemyw and...