Search found 12 matches

by HanaIndiana
Sun Dec 02, 2018 8:35 pm
Forum: Games and Creations
Topic: polyamory - Multi-version LÖVE
Replies: 25
Views: 40762

Re: polyamory - Multi-version LÖVE

Nice work! This is very useful.
by HanaIndiana
Sun Aug 19, 2018 7:36 pm
Forum: Games and Creations
Topic: Quinoa Vato: Test Phase
Replies: 20
Views: 16340

Re: Quinoa Vato: Test Phase

15 points on first try. Took me awhile to figure out lol
by HanaIndiana
Sun Apr 08, 2018 9:44 pm
Forum: Games and Creations
Topic: Lord of the Rings Battlecards
Replies: 20
Views: 18442

Re: Lord of the Rings Battlecards

Oops, I missed that bit in your post. Got it working now :) The AI seems pretty good, and is kicking my butt actually. I like the mechanics, and the card choices/text, music and sound. Except, since I have to click on a card to actually read it, it gets annoying hearing the sound effect every time I...
by HanaIndiana
Sun Apr 08, 2018 4:21 am
Forum: Games and Creations
Topic: Lord of the Rings Battlecards
Replies: 20
Views: 18442

Re: Lord of the Rings Battlecards

The Single Play doesn't allow me get past the deck selection. Unless I'm doing something wrong.
I do autoselect, but it doesn't look like it creates a large enough deck, so it won't continue (?)
by HanaIndiana
Wed Apr 04, 2018 2:50 am
Forum: Games and Creations
Topic: Starseeker
Replies: 10
Views: 12347

Re: Starseeker

This is a great game. I like the look of it, but it was pretty hard. I can't get past level 3 so far. I wish I could fire while in "blink mode" after dying. Otherwise all I can do is dodge, and hope the screen doesn't fill up with bullets too quickly. I also really wanted to be able to mov...
by HanaIndiana
Wed Apr 04, 2018 2:34 am
Forum: Games and Creations
Topic: Mino Bueno, a customizable Tetris clone
Replies: 9
Views: 15801

Re: Mino Bueno, a customizable Tetris clone

I love Tetris, this game is very welldone! Lots of options. And gave me a good excuse to download the new version 11.
by HanaIndiana
Wed Apr 04, 2018 2:21 am
Forum: Games and Creations
Topic: I finished my game made with LÖVE2D, try it?
Replies: 3
Views: 3975

Re: I finished my game made with LÖVE2D, try it?

I like the spacebar movement, but I wasn't able to get very far. The yellow objects move really fast, and they are difficult to dodge, especially when inertia is already moving you up. It will look better with object other than shapes. How do you get coins?
by HanaIndiana
Wed Sep 13, 2017 4:40 am
Forum: Libraries and Tools
Topic: [Library] tiny-ecs - Fast Simple Entity Component System
Replies: 50
Views: 92225

Re: [Library] tiny-ecs - Fast Simple Entity Component System

Does anyone have an example of using the world:removeEntity(entity) function? I'm either not using it right, or it's working in a way I'm not expecting. I'm wondering if the system:onRemove(entity) needs to always be included as well. Either way, I'm lost. The two demos bakpakin has in git (kibbles ...
by HanaIndiana
Sat Aug 05, 2017 5:59 pm
Forum: Support and Development
Topic: function with multiple default arguments
Replies: 4
Views: 4609

Re: multiple default arguments

I knew I was missing something simple. Much thanks!!
Nixola wrote: Sat Aug 05, 2017 5:57 pm You'd have to do myFunc(10, false, 20) or myFunc(10, nil, 20).
by HanaIndiana
Sat Aug 05, 2017 5:56 pm
Forum: Support and Development
Topic: function with multiple default arguments
Replies: 4
Views: 4609

function with multiple default arguments

Not sure why I can't find this question anywhere. I feel like I'm missing something obvious. Assume there is a function like this: function myFunc(a,b,c) b = b or 10 c = c or -1 print (a,b,c) end Since both 'b' and 'c' have defaults, I'm guessing there isn't a way to set 'c', but leave b as default?...