Search found 7 matches

by rnlf
Thu Feb 18, 2016 2:10 pm
Forum: Ports
Topic: Love.js - A Direct Emscripten Port
Replies: 224
Views: 509790

Re: Love.js - A Direct Emscripten Port

I guess my poor old Motor2d is obsolete now. Good job! Did you experience any performance impact by all the exception-aware code? When I started my project, I explicitly wanted to avoid the performance penalty for exception-aware code in Emscripen. I have to say, while I am happy that this project e...
by rnlf
Tue Dec 29, 2015 10:51 pm
Forum: Ports
Topic: Motor2D - Löve2D for the Web with Emscripten
Replies: 20
Views: 25113

Re: Motor2D - Löve2D for the Web with Emscripten

Hi everybody, I've made some additions and have just released version 0.0.3. If you were using the git master, there won't be many major additions, except for joystick support. Here is a short list of changes: Major Additions Added love.graphics.Mesh. Added love.graphics.ParticleSystem. Added multi-...
by rnlf
Thu Sep 03, 2015 6:44 am
Forum: Ports
Topic: Motor2D - Löve2D for the Web with Emscripten
Replies: 20
Views: 25113

Re: Motor2D - Löve2D for the Web with Emscripten

Hi undef,

I'll give it a look. If there's something I can fix in Motor, I will do it :cool:

Cheers,
rnlf
by rnlf
Mon Aug 31, 2015 1:20 pm
Forum: Ports
Topic: Motor2D - Löve2D for the Web with Emscripten
Replies: 20
Views: 25113

Re: Motor2D - Löve2D for the Web with Emscripten

I just published the source: https://github.com/rnlf/motor.

There is still a lot of work to do, but it runs several Ludum Dare 33 games now.

I'll enter all your bug reports into github's issue tracker, thanks for telling me about it!
by rnlf
Thu Jul 30, 2015 7:02 am
Forum: Ports
Topic: Motor2D - Löve2D for the Web with Emscripten
Replies: 20
Views: 25113

Re: Motor2D - Löve2D for the Web with Emscripten

I am not sure how useful that would be. My code is a complete rewrite of LöVE, I take a hint from LÖVE's source every now and then to make sure I get as compatible as possible, but it's not based on LÖVE's structure and even written in a different language. If people think the stuff I learned about ...
by rnlf
Wed Jul 29, 2015 2:37 pm
Forum: Ports
Topic: Motor2D - Löve2D for the Web with Emscripten
Replies: 20
Views: 25113

Re: Motor2D - Löve2D for the Web with Emscripten

Oh, okay I will take care to fix the references to LÖVE :-) Actually, I am already using parts of Emscripten's SDL2 by now, my documentation is a bit outdated on that topic. The asterisks are there to indicate that those functions are deprecated in LÖVE by now, but I still keep it in my code because...
by rnlf
Wed Jul 29, 2015 1:21 pm
Forum: Ports
Topic: Motor2D - Löve2D for the Web with Emscripten
Replies: 20
Views: 25113

Motor2D - Löve2D for the Web with Emscripten

Hey guys, I've spent the last few months rewriting the Löve API with Emscripten. I made quite some progress so far and aim for a 100% compatibility. You can use normal .love files (if they don't use any not-yet supported features). My previous three Ludum Dare entries all run in Motor2D, thought a l...