Search found 9 matches

by AC Vis
Tue Mar 15, 2016 6:40 pm
Forum: General
Topic: How to LÖVE - Now with text-based tutorials
Replies: 34
Views: 6716

Re: How to LÖVE - A LÖVE tutorial series

I LOVE these. Simple, and they get you right into it - with no rambling. Plus, you're tackling important topics like scope, objects, libraries, classes...without turning them into 30 minute long videos. Awesome job!
by AC Vis
Wed Feb 24, 2016 6:36 pm
Forum: General
Topic: Game Development for Complete Beginners
Replies: 38
Views: 6964

Re: Game Development for Complete Beginners

Thank you making and putting these out there! The next time a friend asks me how they can get into gameprogramming, I may send them your way :)
by AC Vis
Thu Feb 18, 2016 4:54 pm
Forum: Libraries and Tools
Topic: Light, a shadow system for LÖVE
Replies: 16
Views: 5002

Re: Light, a shadow system for LÖVE

I love how simple this is to use. It would be great if it worked with a camera system...to my knowledge, which is limited, I can't recall a lighting/shadow system for Love that does work with cameras. Which means there is no workaround?
by AC Vis
Thu Feb 11, 2016 4:25 pm
Forum: General
Topic: Game Development for Complete Beginners
Replies: 38
Views: 6964

Re: Game Development for Complete Beginners

I'm excited for the upcoming videos. I know Lua/Love2d are simple, but there's a smaller amount of content on them compared to other languages and frameworks. Good stuff Serapth
by AC Vis
Tue Feb 02, 2016 6:35 pm
Forum: Support and Development
Topic: Program and Chill? We don't have to put a label on it.
Replies: 5
Views: 642

Re: Program and Chill? We don't have to put a label on it.

Two, to finish a game, any game, by the end of 2016. I wouldn't mind making a lot of smaller games either, but my goal is to just first finish making one whole game. Basically I suggest you read through this article: https://www.reddit.com/r/gamedev/wiki/getting_started I think most of the game dev...
by AC Vis
Mon Feb 01, 2016 10:28 pm
Forum: Support and Development
Topic: Program and Chill? We don't have to put a label on it.
Replies: 5
Views: 642

Program and Chill? We don't have to put a label on it.

Hello there! I first started out with Love2D, maybe a year ago. After getting through every beginner tutorial I could find I felt myself quickly at the level where I could program something simple like Asteroids or a basic game with pre-made maps. Eventually I felt like there was a lack of resources...
by AC Vis
Sun Jan 31, 2016 10:18 pm
Forum: General
Topic: Game Development for Complete Beginners
Replies: 38
Views: 6964

Re: Game Development for Complete Beginners

...I've added a couple more videos, I'm mostly covering optional ground work stuff right now... things you dont *need* to know to continue, but you really should. It's all good stuff. I have one suggestion right off the bat, something that's just my personal observation as what I see would be of va...
by AC Vis
Wed Jan 27, 2016 3:46 pm
Forum: General
Topic: Game Development for Complete Beginners
Replies: 38
Views: 6964

Re: Game Development for Complete Beginners

I think bobbyjones makes a good suggestion. You're most likely going to be able to find the best feedback on your videos in a forum l like this. Youtube can be hit-or-miss and you're mostly going to get questions or asked for help, but on here you may get feedback on how to improve or things to ment...
by AC Vis
Sun Oct 18, 2015 4:16 pm
Forum: Libraries and Tools
Topic: Grid (game engine)
Replies: 48
Views: 17455

Re: Vertex Adventure and the Grid Engine

Just wanted to stop by and encourage you, I've been stalking this project from afar and it looks amazing. Especially love the design and the philosophy on tutorials (though I'm not seeing this philosophy followed yet for something that's v3.0). Keep up the great work :ultraglee: