Search found 91 matches

by ReFreezed
Sun May 31, 2020 7:08 pm
Forum: Libraries and Tools
Topic: Hot Particles - particle editor
Replies: 5
Views: 65

Re: Hot Particles - particle editor

@4vZEROv
Ah, I figured it out. I tried to access a folder before it got created. Doh! Fixed version will be up shortly.
by ReFreezed
Sun May 31, 2020 6:51 pm
Forum: Libraries and Tools
Topic: Hot Particles - particle editor
Replies: 5
Views: 65

Re: Hot Particles - particle editor

@4vZEROv
Hmm, there seem to be a problem with how I'm reading and writing to folders outside LÖVE (using PhysFS). It works for me on Windows 7. Can you try putting the program in the normal Programs folder?
by ReFreezed
Sun May 31, 2020 5:35 pm
Forum: Libraries and Tools
Topic: Hot Particles - particle editor
Replies: 5
Views: 65

Hot Particles - particle editor

https://i.imgur.com/94bjy1b.png Hot Particles is a new particle editor for LÖVE. I tried to make it one snap spicier than the existing particle editors I've seen around the forums. Main features: Layer multiple particle systems Pixel art mode Animation editor Save/load projects and textures in any ...
by ReFreezed
Mon May 25, 2020 3:58 am
Forum: Support and Development
Topic: Window Icon does not change
Replies: 2
Views: 358

Re: Window Icon does not change

The image may be too big. Maybe try if a 32x32 or 16x16 image works. What OS are you using?
by ReFreezed
Fri May 01, 2020 10:04 am
Forum: General
Topic: I can`t export game.lua to game.exe, any help?
Replies: 2
Views: 375

Re: I can`t export game.lua to game.exe, any help?

Are you using PowerShell? That command is for cmd.exe, not PowerShell.
by ReFreezed
Sun Apr 12, 2020 8:28 pm
Forum: Support and Development
Topic: Question about setsockname and portforwarding inside local network
Replies: 1
Views: 325

Re: Question about setsockname and portforwarding inside local network

Port forwarding does nothing within a local network - it's only for connections from the outside, so that's not the problem. I think setpeername() should take the address you want to connect to and setsockname() should take "*". (My socket knowledge is a little bit rusty.)
by ReFreezed
Sun Apr 12, 2020 4:01 pm
Forum: Games and Creations
Topic: Gravicles (SIM)
Replies: 3
Views: 1187

Re: Gravicles (SIM)

Fun little toy.
by ReFreezed
Fri Apr 03, 2020 2:50 pm
Forum: Support and Development
Topic: Make ParticleSystem start immediately + fog effect
Replies: 2
Views: 753

Re: Make ParticleSystem start immediately + fog effect

You'll have to kickstart the particles. Do something like this in love.load:

Code: Select all

local dt = .1
for time = 0, 2, dt do
	r:update(dt)
	s:update(dt)
end
by ReFreezed
Tue Mar 10, 2020 12:32 pm
Forum: General
Topic: Catching all the typos ...
Replies: 9
Views: 3761

Re: Catching all the typos ...

I don't know if linters can help with misspelled table fields specifically, but it'd be easy to write a script that looks for similar identifiers that have different letter cases (i.e. mainUi vs. mainUI) across the files in the project. You're saying you've used compiled languages. I would actually ...
by ReFreezed
Tue Mar 10, 2020 9:45 am
Forum: General
Topic: Catching all the typos ...
Replies: 9
Views: 3761

Re: Catching all the typos ...

Welcome to the forums! This is the curse of high-level languages like Lua. You can use a Lua linter to catch some errors (this is probably what you're looking for) but other errors can only be found when running and testing the program. You simply have to be more diligent when typing compared to oth...