Search found 6 matches

by littlegaming
Sun Apr 01, 2018 11:50 am
Forum: Support and Development
Topic: Running inherited function with self as parameter.
Replies: 3
Views: 2675

Re: Running inherited function with self as parameter.

Ah, I see what I did now, thank you.
by littlegaming
Sun Apr 01, 2018 11:27 am
Forum: Support and Development
Topic: Running inherited function with self as parameter.
Replies: 3
Views: 2675

Running inherited function with self as parameter.

I'm trying to make a simple Gui library for a new project and I'm trying to make each object loop through its children and their update and draw functions. This is Jammi.lua: local Jammi = {} Jammi.children = {} function Jammi:new(o) o = o or {} setmetatable(o, self) self.__index = self return o end...
by littlegaming
Sun Nov 06, 2016 5:33 am
Forum: Games and Creations
Topic: BetaBashers
Replies: 5
Views: 4656

Re: BetaBashers

Changelog:
newpowers
ai mode
by littlegaming
Tue Nov 01, 2016 9:37 am
Forum: Games and Creations
Topic: BetaBashers
Replies: 5
Views: 4656

Re: BetaBashers

0.6 is now done it's *drumroll* a new power... :|
Changelog:
new power: freeze the other persons controls.
BetaBashers0.6.love
(13.59 KiB) Downloaded 217 times
by littlegaming
Mon Oct 31, 2016 11:26 pm
Forum: Games and Creations
Topic: BetaBashers
Replies: 5
Views: 4656

Re: BetaBashers

Added:
New power, on windows go to %appdata% find LOVE and in
BetaBashers0.5 then change savedata power to 2, on mac, ask google ^^
BetaBashers0.5.love
(13.45 KiB) Downloaded 218 times
by littlegaming
Sun Oct 30, 2016 1:54 am
Forum: Games and Creations
Topic: BetaBashers
Replies: 5
Views: 4656

BetaBashers

This is my first (proper, I have made other small projects) game made with LOVE I've been working on it for about a month and it's still in alpha but it's playable. I've mostly been focusing on the gamemodes and I'm adding different powers now.It is a port from an old scratch project I made however ...