Search found 201 matches

by Sulunia
Thu May 02, 2019 2:57 pm
Forum: General
Topic: Performance - what are your standards?
Replies: 14
Views: 12698

Re: Performance - what are your standards?

I'll just develop things as usual on my desktop rig, but if I want to know how performant is the code, I just run it on a Raspberry Pi2. And I expect at least 60 FPS on a 720p, maybe more. If it's too slow, then I profile the code and try to figure out what are the bottlenecks. I also test on entry ...
by Sulunia
Tue Apr 09, 2019 2:57 pm
Forum: Support and Development
Topic: "bad light userdata" on AArch64
Replies: 2
Views: 2113

Re: "bad light userdata" on AArch64

It's a Luajit thing apparently... I think a patch to the source code is required?... :| @edit I forgot to check what love version I was trying to run, but I believe it's 0.10.2 , since I installed it straight from apt . I'd have to compile love 11.2 to test this out correctly, but I have no time to ...
by Sulunia
Tue Apr 09, 2019 2:07 pm
Forum: Support and Development
Topic: "bad light userdata" on AArch64
Replies: 2
Views: 2113

"bad light userdata" on AArch64

Hello folks, long time no see! So, I've been using a Dragonboard410c SBC from Arrow, and It's pretty neat so far. :o: But, after installing their latest debian and trying to run love, I got the following error: linaro@linaro-alip:~$ love Error: bad light userdata pointer stack traceback: [C]: in fun...
by Sulunia
Sun Mar 11, 2018 4:33 pm
Forum: General
Topic: LOVE users map
Replies: 182
Views: 38713

Re: LOVE users map

Santa Rita do Sapucaí, Minas Gerais, Brazil :awesome:
by Sulunia
Thu Nov 23, 2017 6:36 pm
Forum: General
Topic: Wanting to create with LÖVE
Replies: 4
Views: 1046

Re: Wanting to create with LÖVE

Here is a quick getting started... assuming you already installed Love on your machine. 1) With a working web browser, access and leave this open/consult as you code: https://love2d.org/wiki/Main_Page The wiki has all information initially needed to properly use and understand the tools provided by ...
by Sulunia
Wed Nov 15, 2017 12:59 am
Forum: Support and Development
Topic: record audio
Replies: 8
Views: 1689

Re: record audio

When making a rhythm game, you need to know exactly how many samples of delay there are from when you start playing music and when that music is played on a speaker. if the player presses a key at t = 1.123, and the music is at t = 1.223, that might be a good or a perfect hit depending on exactly w...
by Sulunia
Wed Nov 01, 2017 10:42 pm
Forum: Support and Development
Topic: Shader questions
Replies: 2
Views: 1316

Shader questions

Hello folks! :megagrin: I've been wanting to dabble with shaders for quite long now, and many questions arose whilst using this and this blog posts to get started. (Awesome sources by the way!) This might be updated with a few more questions, but for now, I have 3 questions: -> How can I get the col...
by Sulunia
Thu Oct 05, 2017 7:40 pm
Forum: Ports
Topic: Love2D on EOMA68 A20 card
Replies: 3
Views: 7991

Re: Love2D on EOMA68 A20 card

[...] presumably that means hardware acceleration? Apparently, it does! :crazy: Allwinner A20 (sun7i) SoC features a Dual-Core Cortex-A7 ARM CPU, and a Mali400 MP2 GPU from ARM . Allwinner A20 is a low-end (budget) version of the A31. It shares its Cortex-A7 ARM CPU architecture, but at the same ti...
by Sulunia
Tue Sep 26, 2017 11:44 pm
Forum: Games and Creations
Topic: [Open Source Lib] My latest library, fastlighting
Replies: 13
Views: 5139

Re: [Open Source Lib] My latest library, fastlighting

It looks interesting, but also a bit vague. I ran your attached zip; is it supposed to be a static demo? Also, do you have a project repository on github or something? I'll edit my OP to elaborate on this, but the folder inside is the runnable. Extract the fastlighting folder then drag the folder o...
by Sulunia
Tue Sep 26, 2017 12:23 am
Forum: Games and Creations
Topic: [Open Source Lib] My latest library, fastlighting
Replies: 13
Views: 5139

Re: [Open Source Lib] My latest library, fastlighting

It looks interesting, but also a bit vague. I ran your attached zip; is it supposed to be a static demo?

Also, do you have a project repository on github or something?