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by oats_2d
Fri May 27, 2016 4:30 am
Forum: Support and Development
Topic: Why does my shader increases my CPU usage (1% -> 15%)
Replies: 0
Views: 1524

Why does my shader increases my CPU usage (1% -> 15%)

Hi. I'm new to GLSL, so I suspect I've done something silly here. I have a very basic shader. vec4 effect(vec4 color, sampler2D texture, vec2 texture_coords, vec2 screen_coords) { int blur_size = 16; float x_pixel_size = 1.0 / 800.0; float y_pixel_size = 1.0 / 600.0; vec4 sum; for (int i = -blur_siz...