Search found 213 matches

by xNick1
Sun Sep 03, 2017 5:52 pm
Forum: General
Topic: play and write with mobile
Replies: 3
Views: 250

Re: play and write with mobile

You can create a folder with a main.lua file in it and code whatever you want. Then you can just make zip file of the content of the folder and call it something.love.
Then open it with the app and it'll run.
by xNick1
Thu Aug 31, 2017 7:49 am
Forum: Games and Creations
Topic: Parallaxed / scrolling starfield
Replies: 5
Views: 820

Re: Parallaxed / scrolling starfield

That looks great!
Wonderful job, man!
by xNick1
Thu Aug 31, 2017 2:29 am
Forum: Support and Development
Topic: [Answered] I Want to Save a File Right Where My .Love File is
Replies: 3
Views: 208

Re: I Want to Save a File Right Where My .Love File is

Yes you can do that in lua but you don't want to do that, cause doing it would make your game working only on Windows or whatever you're using.
by xNick1
Wed Aug 30, 2017 9:44 am
Forum: Games and Creations
Topic: Momento Temporis: Arena (couch multiplayer PvP)
Replies: 10
Views: 1219

Re: Momento Temporis: Arena (couch multiplayer PvP)

Nice one, man! It looks great
by xNick1
Wed Aug 30, 2017 9:42 am
Forum: Games and Creations
Topic: Asteroids game with selectable ships
Replies: 14
Views: 1172

Re: Asteroids game with selectable ships

Great, I'm looking forward to play it.
And nice selection menu, I like the 3d effect on ships.
by xNick1
Tue Aug 29, 2017 3:02 pm
Forum: Games and Creations
Topic: Asteroids game with selectable ships
Replies: 14
Views: 1172

Re: Asteroids game with selectable ships

Nice one!
The screen has no borders hehe
Once I leave it I can't die anymore.
It's hard enough, I like it!
I'm sure that it could become a good game with more ideas and features!
by xNick1
Mon Aug 28, 2017 5:11 pm
Forum: Support and Development
Topic: Android shaders
Replies: 5
Views: 286

Re: Android shaders

Nice. I managed to write what I needed and it's working. Just a little worried about it crashing on some old Android devices. I put a setting to disable shaders just in case.
Thank you
by xNick1
Sun Aug 27, 2017 6:05 pm
Forum: Support and Development
Topic: Android shaders
Replies: 5
Views: 286

Re: Android shaders

Do Android shaders work on pc?
Or I have to deploy on Android every time?

I read that if you write opengl es, it works on opengl too.
So I can just write opengl es and it'll work everywhere.
Can you confirm that?
by xNick1
Sun Aug 27, 2017 7:13 am
Forum: General
Topic: How exactly should I learn
Replies: 10
Views: 806

Re: How exactly should I learn

If you wanna learn how to make a game you have to start making a game. Step by step you'll have to solve new problems. For example I wrote a big part of the game and then I realized I had many problems with handling memory and the resolution scaling. A couple months ago my game was consuming around ...
by xNick1
Sun Aug 27, 2017 6:47 am
Forum: Support and Development
Topic: White square collides with enemy but doesn't die
Replies: 2
Views: 167

Re: White square collides with enemy but doesn't die

I can't look at the code right now.
Alive might be nil if you didn't set it to anything, so it wouldn't enter some conditions.
Maybe just print its value here and there?
Print(Alive)

Or maybe your square is Chuck Norris and it can't die