Search found 279 matches

by Sir_Silver
Mon Jun 25, 2018 5:40 am
Forum: Games and Creations
Topic: 2D platformer
Replies: 2
Views: 719

Re: 2D platformer

Neato. Don't think I've ever seen a grid based platformer before.
by Sir_Silver
Sun Jun 24, 2018 7:41 pm
Forum: Support and Development
Topic: Help for a tug of war game.
Replies: 3
Views: 180

Re: Help for a tug of war game.

I think you still need to upload your code.
by Sir_Silver
Wed Jun 20, 2018 7:30 pm
Forum: Games and Creations
Topic: Hangman Game
Replies: 5
Views: 579

Re: Hangman Game

Neat, MadByte beat me to it, was gonna say I played it for 5 or so minutes and then was able to breeze through it because I had learned what most of the words in the word bank are. =)

Please release battle royal mode next patch.
by Sir_Silver
Sun Jun 17, 2018 11:10 am
Forum: Libraries and Tools
Topic: sock.lua - A simple networking library for LÖVE
Replies: 78
Views: 15730

Re: sock.lua - A simple networking library for LÖVE

Yes I can. Thanks for the reminder that that is a thing! :D
by Sir_Silver
Sun Jun 17, 2018 3:49 am
Forum: Libraries and Tools
Topic: sock.lua - A simple networking library for LÖVE
Replies: 78
Views: 15730

Re: sock.lua - A simple networking library for LÖVE

I'm trying to create a multiplayer game where a person can enter an ip and port to try to connect to a server, but if the ip is something that sock, or rather enet, doesn't like, for instance "192.", then it will crash with an error like "Unable to parse host name", or something like that. Is there ...
by Sir_Silver
Fri May 18, 2018 12:11 am
Forum: Games and Creations
Topic: Demonizer - succubus shmup
Replies: 17
Views: 4987

Re: Demonizer - succubus shmup

Looking great dude.
by Sir_Silver
Tue May 08, 2018 12:28 am
Forum: Support and Development
Topic: Multiplayer using sock.lua | Can't host a server
Replies: 15
Views: 772

Re: Multiplayer using sock.lua

Are other people able to connect but not yourself? If I recall correctly, I've had this same problem, (others can connect to my server but not me) and what would work for me was to use "localhost" as the ip I believe. Give that a shot perhaps?
by Sir_Silver
Mon May 07, 2018 5:54 pm
Forum: Support and Development
Topic: Multiplayer using sock.lua | Can't host a server
Replies: 15
Views: 772

Re: Multiplayer using sock.lua

Gonna have to supply some more information. Is there an error? If so, what is the error, if not, what exactly happens? Can you upload a .love of your game?
by Sir_Silver
Wed May 02, 2018 6:29 am
Forum: Games and Creations
Topic: Improved Collision Test Game
Replies: 1
Views: 506

Re: Improved Collision Test Game

Seems pretty cool, keep it up. Hope to see what you can make of it!