Search found 302 matches

by yetneverdone
Sat Oct 20, 2018 3:54 pm
Forum: Games and Creations
Topic: [BETA] Purrr - Mobile Game of Multiple Game Genre/Mechanics
Replies: 0
Views: 42

[BETA] Purrr - Mobile Game of Multiple Game Genre/Mechanics

Hi, I am attempting to make a mobile game that will implement different game mechanics (platformer, topdown, shooter, stealth, etc) using ECS. I think it is also a demo for the capabilities of using ECS in implementing many game genre easily. Since deadline is midnight and I had only a week to devel...
by yetneverdone
Fri Oct 05, 2018 4:16 am
Forum: Games and Creations
Topic: ItsyRealm
Replies: 6
Views: 803

Re: ItsyRealm

WOAH!
by yetneverdone
Tue Oct 02, 2018 11:24 am
Forum: Libraries and Tools
Topic: [Guide]Automate android export
Replies: 5
Views: 1105

Re: [Guide]Automate android export

Hey, I want to share my makefile! I just run this and voila! easily create a .love file, then compile that to apk, sign, and then install to my phone through adb. If app already exists in my phone, it automatically uninstall it. SHELL := /bin/zsh ANDROID = PATH:/opt/android-sdk/build-tools/28.0.2 LO...
by yetneverdone
Sat Sep 15, 2018 2:15 am
Forum: Games and Creations
Topic: Fish [GMTK]
Replies: 4
Views: 546

Re: Fish [GMTK]

WOAH! Mark listed it as one of the top ten!
by yetneverdone
Wed Jul 25, 2018 3:41 pm
Forum: Support and Development
Topic: Preserving transparency when using shaders?
Replies: 3
Views: 440

Re: Preserving transparency when using shaders?

Also, instead of doing this per draw,

Code: Select all

shaders.grayscale:send("factor",0)
just do this once (after the shader is created)
by yetneverdone
Sat Jun 30, 2018 9:50 am
Forum: Libraries and Tools
Topic: Möan.lua - A simple messagebox system.
Replies: 30
Views: 6081

Re: Möan.lua - A simple messagebox system.

Actually, aftwr checking the repo. It should be ``` local Moan = require("moan") ``` Not ``` require("moan") ``` I checked it too and Moan.lua declares a global Moan table. OP's Moan.speak call should work as is with the current Moan.lua from the repo. require('Moan') Moan.speak('Test', { 'test' })...
by yetneverdone
Sat Jun 30, 2018 8:53 am
Forum: Libraries and Tools
Topic: Möan.lua - A simple messagebox system.
Replies: 30
Views: 6081

Re: Möan.lua - A simple messagebox system.

sorry wrong error log i already deleted the joycon library Error main.lua:10: attempt to call field 'speak' (a nil value) Traceback main.lua:10: in function 'draw' [C]: in function 'xpcall' That means that the "speak" function of Moan is nil (not a function or doesn't exist). Try browsing the Moan ...
by yetneverdone
Sat Jun 30, 2018 7:48 am
Forum: Libraries and Tools
Topic: Möan.lua - A simple messagebox system.
Replies: 30
Views: 6081

Re: Möan.lua - A simple messagebox system.

hey guys i am trying to use moan in my project but when it gets to the message box code it crashes can someone help with this here is the error Error Syntax error: joycon.lua:7: unexpected symbol near '<' Traceback [C]: at 0x7fa82417f230 [C]: in function 'require' main.lua:3: in main chunk [C]: in ...