Search found 6 matches

by joqmos
Sat Feb 16, 2019 12:09 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1699
Views: 461086

Re: What's everyone working on? (tigsource inspired)

KayleMaster wrote:
Thu Feb 14, 2019 6:17 pm
That's the prettiest pong that you can make in two colors I've ever seen
Thanks! I'm trying to make it as polished as possible.

Cool outlines:
Image

Still mockups, going to do some refactoring before I implement the assets.
by joqmos
Wed Feb 13, 2019 11:19 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1699
Views: 461086

Re: What's everyone working on? (tigsource inspired)

Made a mockup with updated graphics for my Pong clone:
Image
by joqmos
Tue Feb 12, 2019 6:13 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1699
Views: 461086

Re: What's everyone working on? (tigsource inspired)

Found out I actually can't do game development, so I decided to start from the bottom, that is, writing a Pong clone. Pretty basic right now.

Image

The source is at https://github.com/joqmos/lovely-pong
by joqmos
Tue Jan 03, 2017 4:31 pm
Forum: Games and Creations
Topic: Game of Love
Replies: 3
Views: 1318

Re: Game of Love

I've released version 0.2, you can find it here.
The algorithm has been optimized, and you can now adjust the speed of the game.
by joqmos
Mon Jan 02, 2017 6:17 pm
Forum: Games and Creations
Topic: Game of Love
Replies: 3
Views: 1318

Re: Game of Love

The way you update the grid to the next state is allocating tables all over the place, even when LuaJIT does a great job optimizing the code is not good to have table allocation inside tight or recurrent loops. I mean specifically this line: https://github.com/joqmos/game-of-love/blob/master/update...
by joqmos
Mon Jan 02, 2017 4:05 am
Forum: Games and Creations
Topic: Game of Love
Replies: 3
Views: 1318

Game of Love

Hi!

I've been working on an implementation of Conway's Game of Life with rjcobourn over the past few days. You can find the source code here and the latest release here.

Any feedback is appreciated :)