Search found 10 matches

by 128Gigabytes
Sun Jan 28, 2018 9:24 pm
Forum: Support and Development
Topic: Love2D VS Windows 10 Scale and Layout
Replies: 3
Views: 677

Re: Love2D VS Windows 10 Scale and Layout

No, what I need is for the love2D window in fullscreen mode to be 4K, like my screens resolution :C

Edit: Because if I downscale it I can't even make a 1x1 pixel without it blurring into multiple pixels.
by 128Gigabytes
Sun Jan 28, 2018 8:23 pm
Forum: Support and Development
Topic: Love2D VS Windows 10 Scale and Layout
Replies: 3
Views: 677

Love2D VS Windows 10 Scale and Layout

Hey I'm trying to make a game and I have a 4K monitor and so I have my windows 'Scale and layout' set to upscale apps and text to 175% but when I set my love2D game to fullscreen, it also gets upscaled, so a 25x25 pixel perfect becomes rectangle a 42 by 42 -ish blurry box (75% increase) and instead ...
by 128Gigabytes
Wed Jun 07, 2017 8:39 pm
Forum: Support and Development
Topic: How can I test things on my PC that I plan to port to my phone?
Replies: 7
Views: 1554

Re: How can I test things on my PC that I plan to port to my phone?

I personally use 480x320 Jeeze, thats gonna give me very little space to work with. Also how do I get the screen resolution so I can upscale correctly? Like if I wanted to draw a box that was half the screen size, I would make its size (screenResX / 2) by (screenResY / 2) But I can't figure out how...
by 128Gigabytes
Wed Jun 07, 2017 6:00 pm
Forum: Support and Development
Topic: How can I test things on my PC that I plan to port to my phone?
Replies: 7
Views: 1554

Re: How can I test things on my PC that I plan to port to my phone?

What is a good resolution to make the default then?
by 128Gigabytes
Wed Jun 07, 2017 8:06 am
Forum: Support and Development
Topic: How can I test things on my PC that I plan to port to my phone?
Replies: 7
Views: 1554

How can I test things on my PC that I plan to port to my phone?

The problem being, my PC screen is 1360 x 778 while my phone is 1440 x 2960 So obviously I can't use a window that is so much taller on my computer screen because most of it is off screen Even at my max screen res on my PC its too tall (Plus with the res that high I can't really see anything because...
by 128Gigabytes
Wed Jun 07, 2017 5:43 am
Forum: Support and Development
Topic: I'm having trouble requiring a module on Android
Replies: 5
Views: 916

Re: I'm having trouble requiring a module on Android

I'm zipping it in but it doesn't work, here is the file it is basically just a test so I'm not worried about giving it out or anything haha.

It runs fine as long as you have instance.lua NOT zipped with the love file, and in the same folder.
instance.love
(1.54 KiB) Downloaded 40 times
by 128Gigabytes
Wed Jun 07, 2017 1:11 am
Forum: Support and Development
Topic: I'm having trouble requiring a module on Android
Replies: 5
Views: 916

I'm having trouble requiring a module on Android

So I am using StartGamedev to create an apk file from a love file I just found out zipping a module into the love file does not make it usable, I'm trying to do require(".\\instance") It works on my computer as long as the .love file is in the same folder as the module, but I thought if I zipped the...
by 128Gigabytes
Wed Jan 04, 2017 7:10 pm
Forum: Support and Development
Topic: What is the point of love.load?
Replies: 11
Views: 2891

Re: What is the point of love.load?

Thank you @airstruck, that actually helped my understand what is going on. I know for a fact I won't be using rng, so I think I skip using love.load. (I'm not actually making a game, I'm making a data manager so I can't see why I would need that to be random.)
by 128Gigabytes
Wed Jan 04, 2017 6:03 pm
Forum: Support and Development
Topic: What is the point of love.load?
Replies: 11
Views: 2891

What is the point of love.load?

I already know lua pretty well and last night I decided to learn to use Love2D, and I just have a quick question about love.load I tried looking up the answer myself, but all I got was things saying what it does (Runs once at the very start of your code) Why should I do this function love.load() exa...