Search found 13 matches

by yougetagoldstar
Fri Apr 07, 2017 9:15 am
Forum: General
Topic: Atom Love2D Console Plugin?
Replies: 4
Views: 2386

Re: Atom Love2D Console Plugin?

Hi. i use atom too. This is possible. I'm using a package called love-ide by rameshvarun. sadly i got it a while ago and i don't remember where, but I'm sure a google search will bring it up quickly. don't forget to set the system path to the folder the love2d exe is in... again, sadly, i did this s...
by yougetagoldstar
Wed Mar 01, 2017 6:06 am
Forum: General
Topic: Is Love a Suitable Engine for my Project?
Replies: 9
Views: 3087

Re: Is Love a Suitable Engine for my Project?

I'm currently working on a classic RPG, like what you mentioned. I too am just starting with love2d. Right now I just have my character loaded up and walking around a map, which is just a 2d image, and so far so good. my character faces down when you move down, up when you move up, right left, vice ...
by yougetagoldstar
Mon Feb 13, 2017 12:31 am
Forum: Support and Development
Topic: noob questions: does number of lines of code affect speed of a game?
Replies: 15
Views: 2914

Re: noob questions: does number of lines of code affect speed of a game?

this info really helps me decide how to approach all of this. thanks all.
by yougetagoldstar
Sun Feb 12, 2017 10:57 pm
Forum: Support and Development
Topic: noob questions: does number of lines of code affect speed of a game?
Replies: 15
Views: 2914

noob questions: does number of lines of code affect speed of a game?

Hi again. While trying to learn all this stuff questions like these pop into my head: Wondering if many lines of code can negatively affect game speed in some way. since love2d only uses 2d graphics, is it only memory usage that causes slowdowns and not-optimal gameplay? Did I even word that right? ...
by yougetagoldstar
Sun Feb 12, 2017 9:22 pm
Forum: General
Topic: trying 2 set up walking animation with sprite sheets and tables. will this work?
Replies: 6
Views: 1356

Re: trying 2 set up walking animation with sprite sheets and tables. will this work?

wow, thanks a lot for this response santos. I'm definitely gonna be using this as a reference.

yeah i guess ill post in the support topic then. might as well.
by yougetagoldstar
Sat Feb 11, 2017 7:28 pm
Forum: General
Topic: trying 2 set up walking animation with sprite sheets and tables. will this work?
Replies: 6
Views: 1356

Re: trying 2 set up walking animation with sprite sheets and tables. will this work?

Thanks for laying this out, i'll be taking a good look at it. Yeah I got the walking animations to work (but not changing the standing idle animation after you move yet), and yeah after looking at the code I immediately thought "there has to be a cleaner way to do this". I'm used to using classes in...
by yougetagoldstar
Sat Feb 11, 2017 8:27 am
Forum: General
Topic: trying 2 set up walking animation with sprite sheets and tables. will this work?
Replies: 6
Views: 1356

trying 2 set up walking animation with sprite sheets and tables. will this work?

My first time making a table, and it looks like I don't yet know exactly what you can and cannot put in tables. I heard that you can put tables inside of tables... i think? Trying to come up with a clean way to organize sprite sheets and quads to animate the player. I managed to make the walking_dow...
by yougetagoldstar
Fri Feb 10, 2017 4:34 pm
Forum: General
Topic: Quick question. Possible to create "expansions" to your game, releasing it in parts?
Replies: 4
Views: 1080

Re: Quick question. Possible to create "expansions" to your game, releasing it in parts?

hmm... cool thanks for the info. can't wait for the day I get back to this topic.

and thanks again for those other links beelz.
by yougetagoldstar
Fri Feb 10, 2017 10:08 am
Forum: General
Topic: Quick question. Possible to create "expansions" to your game, releasing it in parts?
Replies: 4
Views: 1080

Quick question. Possible to create "expansions" to your game, releasing it in parts?

Pretty much what the title says. I just started working with LOVE2d, but I thought I'd ask this now.

I haven't checked out love's capabilities for saving/loading game data, but I was wondering if it was possible to release a game, and then add onto the game with "expansions".
by yougetagoldstar
Fri Feb 10, 2017 3:03 am
Forum: General
Topic: Want to make a 2d top-down or angled RPG. Starting out, could use some advice.
Replies: 15
Views: 4641

Re: Want to make a 2d top-down or angled RPG. Starting out, could use some advice.

Hey Positive. Thanks for your comment earlier, that helps. I saw you recommend Bump for collisions. that'll be the first thing I check out when I get there. Yeah I did, thanks, but it sucks cuz I'm gonna have to change the look of it a bit. I want to keep the same feel, but just look slightly more e...