## Search found 69 matches

Mon Apr 24, 2017 3:03 pm
Forum: General
Topic: Getting value from table problem
Replies: 9
Views: 127

### Re: Getting value from table problem

yetneverdone wrote:
Mon Apr 24, 2017 2:03 pm
it should be enemystuff.enemy.y
For me it looks like it should be

Code: Select all

enemystuff[1].y
but there changes are high that the enemystuff is supposed to be inside enemy and not the other way round as it is at the moment
Mon Apr 24, 2017 11:03 am
Forum: Support and Development
Topic: Easy programming 'language' for all - concept and discussion
Replies: 10
Views: 442

### Re: Easy programming 'language' for all - concept and discussion

Sounds like an funny combination of colobot(programming) and reassembly(unit design/harvesting).
Sun Apr 23, 2017 11:20 am
Forum: Support and Development
Topic: [Help Requested] Making a mesh follow a Bezier Curve
Replies: 2
Views: 55

### Re: [Help Requested] Making a mesh follow a Bezier Curve

Fri Apr 21, 2017 6:21 am
Forum: Support and Development
Topic: [SOLVED] Bezier Curves, how to trace a line?
Replies: 21
Views: 511

### Re: Bezier Curves, how to trace a line?

Read the following post it covers the problem
https://love2d.org/forums/viewtopic.php ... me#p210511
Thu Apr 20, 2017 7:14 pm
Forum: Support and Development
Topic: [SOLVED] Bezier Curves, how to trace a line?
Replies: 21
Views: 511

### Re: Bezier Curves, how to trace a line?

function missiles.update(dt) -- missiles are added to a table in another function for i, missile in ipairs(missiles.launched) do -- increase t value of missile, so it traverse bezier curve missile.t= missile.t+missile.speed*dt --when the missile reaches the destination --using this value works most...
Thu Apr 20, 2017 6:49 pm
Forum: General
Topic: Best GUI library?
Replies: 6
Views: 290

### Re: Best GUI library?

Best heavily relies on specific use case. For example there seems to be no GUI librarys that resembles GUI of XrossMediaBar or early Square Games GUIs.
Thu Apr 20, 2017 12:12 pm
Forum: General
Topic: Free Music Resource
Replies: 160
Views: 20807

### Re: Free Music Resource

Eric Matyas wrote:
Thu Apr 20, 2017 11:57 am
Hi everyone,

I've uploaded about 50 new metal texture images. Feel free to edit them as needed. You'll find them here:

http://soundimage.org/txr-metal/

I hope some of them are helpful!
Better post in Free Game Resource thread
https://love2d.org/forums/viewtopic.php ... &start=150
Thu Apr 20, 2017 8:12 am
Forum: Support and Development
Topic: What program do you use to make graphics?
Replies: 7
Views: 232

### Re: What program do you use to make graphics?

For Art you can use everything. Once i make some piece of art using SAS which later landed on wedding cards without my permission.
For PixelArt i usually use own coded stuff. Mostly i prefer programs that can be used with keyboard only but not by entering text.
Wed Apr 19, 2017 11:06 am
Forum: Support and Development
Topic: Detect Multiple Keyboards?
Replies: 11
Views: 197

### Re: Detect Multiple Keyboards?

Found an nice tutorial about using multiple cursor pairs
http://alec.mooo.com/mpx.html
So it seems yes you can have multiple active windows at the same time.
Wed Apr 19, 2017 9:20 am
Forum: Support and Development
Topic: Detect Multiple Keyboards?
Replies: 11
Views: 197

### Re: Detect Multiple Keyboards?

What is the use case of multiple keyboards anyway? Can you, like, have two windows opened at one time and use keyboard A to type in window A and keyboard B to type in window B, without switching focus? In split screen or by games with more than player on screen you can have multiple players using h...