Search found 2 matches

by midnightjack
Mon Mar 13, 2017 2:27 am
Forum: Support and Development
Topic: Performance - custom draw
Replies: 3
Views: 3260

Re: Performance - custom draw

On the other hand though, if you do the projection math yourself, why not draw regularily and handle that in a vertex shader? That's exactly what it's designed for and you get full hardware acceleration. Hey! Thanks so much for the response. To answer your question - that's because I never really p...
by midnightjack
Mon Mar 13, 2017 1:50 am
Forum: Support and Development
Topic: Performance - custom draw
Replies: 3
Views: 3260

Performance - custom draw

Hey, I'm new to LÖVE, but out of all engines I've tried so far, i LOVE(couldn't resist, sorry) this one the most. I have an issue however, I'm starting development of a 2.5D game where Im doing whole projection math myself and therefore I have to draw all the polygons myself too. Currently Im doing ...