Search found 13 matches

by bahamut
Mon Mar 27, 2017 9:45 pm
Forum: Games and Creations
Topic: Fantasy Open World Game
Replies: 14
Views: 4608

Re: Fantasy Open World Game

One glitch: if I click 3 times in a goblin direction, shows 3 times the damage dealt (but shoots 2 arrows and deal only 40 of damage). And 3 suggestions; 1) Lock the mouse in the game window (I dies 3 times clicking outside of the screen x.x) 2) Idk if is possible, but if you put a var, like "isInsi...
by bahamut
Mon Mar 27, 2017 2:46 pm
Forum: Support and Development
Topic: Help in bomberman like game with bump.lua (slide in blocks edges)
Replies: 20
Views: 5909

Re: Help in bomberman like game with bump.lua (slide in blocks edges)

waiting the bomb detonation. It is important, because my next step is "enemies and AI". First of all, great to hear you're making so much progress. In regards to enemies and AI, what I think Bomberman does, is it allows the enemies to detect zones that an explosion is about to hit. One way to do th...
by bahamut
Mon Mar 27, 2017 1:29 am
Forum: Games and Creations
Topic: Dudes with bombs (party game)
Replies: 9
Views: 3374

Re: Dudes with bombs (party game)

I minor update 0.0.3 - some bugfixes + a small tutorial when you begin the game. @ertt - I'm glad you've figured this out, I must admit I've never seen a german in my life but I've added a small `or` or it works with both shift-; and shift-, :) @sandygk - Thanks, I've added a small tutorial screen ...
by bahamut
Sun Mar 26, 2017 11:54 pm
Forum: Support and Development
Topic: Help in bomberman like game with bump.lua (slide in blocks edges)
Replies: 20
Views: 5909

Re: Help in bomberman like game with bump.lua (slide in blocks edges)

Finally, I made the code =] The airstruck's demo gave me the light that I needed, and now, works in vertical and horizontal lanes, with priority to change the direction. That "wasMovingVertically" was decisive (I don't created a var for this, the player can move diagonally), is the condition to my c...
by bahamut
Sun Mar 26, 2017 8:54 pm
Forum: Support and Development
Topic: Help in bomberman like game with bump.lua (slide in blocks edges)
Replies: 20
Views: 5909

Re: Help in bomberman like game with bump.lua (slide in blocks edges)

Running your demo shows right the behavior that I want, like the expected movement that Imaculata talks. I will see the code here. Today, I started from zero, trying in other way (making step by step instead of put lots of conditions in one IF statement...) I will check your code and see if I can ad...
by bahamut
Sat Mar 25, 2017 9:15 pm
Forum: Support and Development
Topic: Help in bomberman like game with bump.lua (slide in blocks edges)
Replies: 20
Views: 5909

Re: Help in bomberman like game with bump.lua (slide in blocks edges)

Yes, Imacaluta's second image is how Bomberman games have worked since the days of old. However, one thing to note is that Bomberman games (almost) never have lanes that are wider than one tile, so you can essentially make "soft-locking tiles": player slides from tile to tile, but can stop between ...
by bahamut
Sat Mar 25, 2017 8:53 pm
Forum: Support and Development
Topic: Help in bomberman like game with bump.lua (slide in blocks edges)
Replies: 20
Views: 5909

Re: Help in bomberman like game with bump.lua (slide in blocks edges)

I'm playing this on a laptop, but I presume the behavior is the same for all. When I am right above a lane and press down, nothing happens most of the time, unless my pixels are lined up perfectly. The same happens when I try to enter a lane sideways. As shown in the top picture. https://image.ibb....
by bahamut
Sat Mar 25, 2017 6:23 pm
Forum: Games and Creations
Topic: Fantasy Open World Game
Replies: 14
Views: 4608

Re: Fantasy Open World Game

Nice, don't abandon this project. If you need a brainstorm of ideas, contact me. Good luck!
by bahamut
Sat Mar 25, 2017 5:37 pm
Forum: Support and Development
Topic: Help in bomberman like game with bump.lua (slide in blocks edges)
Replies: 20
Views: 5909

Re: Help in bomberman like game with bump.lua (slide in blocks edges)

I think Imaculata's suggestion for grid-snapping is a good one. Instead of doing what you described in the first paragraph, try moving the player in the same direction after the key is released until the player is exactly on a tile. In other words, don't allow the player to stop between tiles, just...
by bahamut
Sat Mar 25, 2017 5:04 pm
Forum: Support and Development
Topic: Help in bomberman like game with bump.lua (slide in blocks edges)
Replies: 20
Views: 5909

Re: Help in bomberman like game with bump.lua (slide in blocks edges)

In my code, I put for if the player collide with the edge of the block (< 15 pixels, each tile have 32p), they move my char for top (negative Y). In a correction, if the player move above the Y coordinate to enter in the vein (ex: need Y = 128, and I moved to 127), it put my Y in the exact value to ...