Search found 2 matches

by PolyDude64
Mon May 01, 2017 10:05 am
Forum: General
Topic: Code Doodles!
Replies: 196
Views: 262414

Re: Code Doodles!

here is mine function love.draw() love.graphics.setColor(0, 0, 0) local room_width, room_height = love.graphics.getWidth(), love.graphics.getHeight() local medx, medy = room_width/2, room_height/2 local time = love.timer.getTime()*2 --start scene love.graphics.push() love.graphics.translate(0, room_...
by PolyDude64
Sun Apr 16, 2017 2:44 pm
Forum: Libraries and Tools
Topic: Module for Rendering CODE DOODLES From LOVE2D
Replies: 0
Views: 9654

Module for Rendering CODE DOODLES From LOVE2D

Hello Everyone, I've been switching from Gamemaker Studio To LOVE2D and I enjoyed using this lua framework so much, I made a tool for programmers who are bored, ready for a challenge in rendering custom animations in LOVE2D (sort of like, creating animations by code in a framework/game engine). It w...