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function love.conf(t)
t.modules.window = false
t.modules.image = false
t.modules.graphics = false
t.modules.audio = false
t.console = true
end
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function love.conf(t)
t.modules.window = false
t.modules.image = false
t.modules.graphics = false
t.modules.audio = false
t.console = true
end
I gave it a try, the server and client never communicate, is it because I am on the same machine testing it though?zorg wrote: ↑Tue Sep 24, 2019 9:24 amThe github page gives examples for the server, and that has this one line in it:Maybe try it like that?Code: Select all
server = sock.newServer("*", 22122)
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function love.load(arg)
for i,v in pairs(arg) do
print(v)
end
end
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main.love test a b c