Search found 10 matches

by BukkitmanMC
Tue Apr 03, 2018 2:46 am
Forum: Libraries and Tools
Topic: Möan.lua - A simple messagebox system.
Replies: 40
Views: 88443

Re: Möan.lua - A simple messagebox system.

This is such a useful library! is it free to use? I am planning on using it in a game, maybe with a few small modifications if it is ok for you
by BukkitmanMC
Wed May 24, 2017 2:45 am
Forum: General
Topic: Steam?
Replies: 30
Views: 57758

Re: Steam?

Thanks to this game, I was able to find a Love2d game that uses the Steamworks API, so you will be able to use something like what this person did for the game! Congratulations on the Steam release! I think having online support is by far the most exciting feature. The graphics look OK, but I'm not ...
by BukkitmanMC
Wed May 24, 2017 2:38 am
Forum: Support and Development
Topic: Can't Get Files of Desktop with LOVE2D
Replies: 6
Views: 6489

Re: Can't Get Files of Desktop with LOVE2D

'UniqueName' is whatever you want to call the mounted directory's root inside löve. function love.directorydropped( path ) love.filesystem.mount(path, 'UniqueName') files = love.filesystem.getDirectoryItems('UniqueName') end Ah! Thanks! With this, I was able to get that part to work! When I get the...
by BukkitmanMC
Tue May 23, 2017 4:06 am
Forum: Games and Creations
Topic: bklr - a game made in a drunken haze
Replies: 6
Views: 6001

Re: bklr - a game made in a drunken haze

Reminds me of VVVVVV...
by BukkitmanMC
Tue May 23, 2017 3:58 am
Forum: Support and Development
Topic: Can't Get Files of Desktop with LOVE2D
Replies: 6
Views: 6489

Re: Can't Get Files of Desktop with LOVE2D

Löve has three ways to do filesystem stuff: - love.filesystem functions, which are the recommended way, support utf-8 encoding, work the same on all OS-es, and can only access the game's own directory and the save directory that's set with your project's identity. - the lua io functions, which can ...
by BukkitmanMC
Tue May 23, 2017 3:21 am
Forum: Games and Creations
Topic: Breaking Fast on Steam!
Replies: 14
Views: 17076

Re: Breaking Fast on Steam!

Nice game! I am also working on a game, and I am planning on getting it on steam! I just have one question... does the game use Steamworks? If you don't know what Steamworks is, it is pretty much the steam API, for Trophies, and Stuff... it is for my game, and also someone is asking about it...
by BukkitmanMC
Tue May 23, 2017 3:16 am
Forum: General
Topic: Steam?
Replies: 30
Views: 57758

Re: Steam?

Stifu wrote: Sun May 07, 2017 7:03 am
BukkitmanMC wrote: Sun May 07, 2017 3:54 am Wasn't Move or Die made with LOVE?
Yes, but you just digged up a 5-year old thread.
Sorry? I am actually confused a bit... what exactly do you mean?
by BukkitmanMC
Sun May 07, 2017 3:54 am
Forum: General
Topic: Steam?
Replies: 30
Views: 57758

Re: Steam?

Wasn't Move or Die made with LOVE?
by BukkitmanMC
Sat Apr 29, 2017 8:16 pm
Forum: Support and Development
Topic: Can't Get Files of Desktop with LOVE2D
Replies: 6
Views: 6489

Re: Can't Get Files of Desktop with LOVE2D

Löve has three ways to do filesystem stuff: - love.filesystem functions, which are the recommended way, support utf-8 encoding, work the same on all OS-es, and can only access the game's own directory and the save directory that's set with your project's identity. - the lua io functions, which can ...
by BukkitmanMC
Sat Apr 29, 2017 4:19 am
Forum: Support and Development
Topic: Can't Get Files of Desktop with LOVE2D
Replies: 6
Views: 6489

Can't Get Files of Desktop with LOVE2D

Hey There! I am new to the LOVE Forums even though I have programmed with this Library before, so I am pretty used to it :crazy: ! However, Right now, I am working on a game using this framework, and it supposed to access the files of your Desktop! however every string says "nil" in the f...