Search found 3 matches

by TheLaw
Tue Jul 25, 2017 5:07 pm
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 914
Views: 736451

Re: Simple Tiled Implementation - STI v0.18.2.1

Moving a player is working, but map scale and moving a camera with the player doesn't work. local sti = require "sti" function love.load() windowWidth = love.graphics.getWidth() windowHeight = love.graphics.getHeight() love.physics.setMeter(32) map = sti("map.lua", { "box2d&...
by TheLaw
Sun Jul 23, 2017 5:45 pm
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 914
Views: 736451

Re: Simple Tiled Implementation - STI v0.18.2.1

Works, thanks a lot
by TheLaw
Sun Jul 16, 2017 4:31 pm
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 914
Views: 736451

Re: Simple Tiled Implementation - STI v0.18.2.1

I have some trouble with displaying a player sprite. I'm doing steps from tutorial http://lua.space/gamedev/using-tiled-maps-in-love but player sprite doesn't appear. My sprite related in attachments. local sti = require "sti" function love.load() windowWidth = love.graphics.getWidth() win...