Search found 78 matches

by AuahDark
Tue Feb 23, 2021 1:27 pm
Forum: Support and Development
Topic: Packaging apk file on an android
Replies: 2
Views: 203

Re: Packaging apk file on an android

If you just want to package APK, not distributing to Play Store (as they reject APKs now), Game_Distribution/APKTool is sufficient. You need PC/laptop to do it though. That means command-line emulator can't be used. Don't even think trying to package new APK from your phone, it's most likely won't w...
by AuahDark
Thu Feb 04, 2021 2:19 pm
Forum: General
Topic: When are we going to see 0.12.0?
Replies: 13
Views: 1964

Re: When are we going to see 0.12.0?

11.3 is released on October 27th 2019, so your argument of "2 or 3 years" (as of writing) is invalid.

Anyway, 11.4 is probably gonna be released soon, although we have no ETA. I'm working on fixing problems in the Android port which includes Android 11 compatibility.
by AuahDark
Mon Jan 18, 2021 3:16 am
Forum: General
Topic: [Android] Alternative Packaging/Fusing Method Suggestions
Replies: 0
Views: 2554

[Android] Alternative Packaging/Fusing Method Suggestions

As per Google announcements , submitting updates (or new apps) in Play Store starting on Q2 2021 requires Android Application Bundle. This renders the Game_Distribution/APKTool method obsolete. Recently I realize that there's 2 ways to fix this, both with their downsides: Tell user to complie from s...
by AuahDark
Sat Jan 09, 2021 4:31 am
Forum: Support and Development
Topic: How to get the covered area?
Replies: 4
Views: 4096

Re: How to get the covered area?

There's currently issue in 11.3 which causes the area behind the status bar counted as part of the draw area. The upcoming 11.4 fixes that issue.
by AuahDark
Sat Jan 09, 2021 3:50 am
Forum: Support and Development
Topic: 0.10.2 on Ubuntu 19.10
Replies: 4
Views: 3940

Re: 0.10.2 on Ubuntu 19.10

LuaJIT 2.1 removes `luaL_reg`. LOVE 0.10.2 assumes LuaJIT 2.0 being used, so simple change to `luaL_reg` to `luaL_Reg` should fixes that problem.
by AuahDark
Thu Dec 03, 2020 9:16 am
Forum: General
Topic: LÖVE on Windows 10 ARM64
Replies: 0
Views: 2584

LÖVE on Windows 10 ARM64

Greetings. I'm currently developing patch to get LÖVE running natively in Windows 10 ARM64. This patch will eventually went into upstream but I need some testers who have Windows 10 ARM64 devices as I can't afford getting new one. So far, I only able to test the builds using QEMU. This is not a real...
by AuahDark
Thu Dec 03, 2020 8:18 am
Forum: Support and Development
Topic: Love2d on macbook with Apple chip
Replies: 3
Views: 2669

Re: Love2d on macbook with Apple chip

Someone in Discord managed to compile LOVE for Apple Silicon. Maybe if you join our Discord and ask them for the build? Anyway quoting slime from Discord: You'd need to recompile each framework to have an arm64 binary, and the way to compile each framework from source depends on the specific one - f...
by AuahDark
Thu Dec 03, 2020 8:12 am
Forum: General
Topic: Obey?
Replies: 44
Views: 19629

Re: Obey?

Well, just obey.
by AuahDark
Fri Oct 09, 2020 6:00 pm
Forum: General
Topic: Love2d is making invader zim refrences
Replies: 3
Views: 3419

Re: Love2d is making invader zim refrences

Always has been.
by AuahDark
Fri Oct 09, 2020 5:42 pm
Forum: Support and Development
Topic: Love.exe won't open at all
Replies: 1
Views: 2003

Re: Love.exe won't open at all

If you run lovec.exe from command prompt, what's the output?