Search found 11 matches

by StormtrooperCat
Sun Jul 07, 2019 10:24 pm
Forum: Games and Creations
Topic: Jalapeño Jelly Jeopardy - A Top-Down Survival Game
Replies: 0
Views: 1602

Jalapeño Jelly Jeopardy - A Top-Down Survival Game

Hello LOVE community!

I have just finished a game for the "JUNE/JULY JACKPOT JAM" and thought that I would share it here!
Please Enjoy :awesome: ^^ :neko:



Download:
https://stormtroopercat.itch.io/jjj
by StormtrooperCat
Thu Dec 06, 2018 6:13 am
Forum: Games and Creations
Topic: QWACKERS
Replies: 3
Views: 1748

Re: QWACKERS

Thanks for your feedback!
I have now implemented an auto-scaling feature and you can now change both player's controls in the options menu
by StormtrooperCat
Wed Dec 05, 2018 2:40 am
Forum: Games and Creations
Topic: QWACKERS
Replies: 3
Views: 1748

QWACKERS

Hello Love2d Community! I have been working on a silly game called "QWACKERS" in which you play as a duck and must eat more crackers than your opponent. It is fully playable now with 2 players, but I would like to add more and so any feedback would be highly appreciated. Controls - Player 1 (blue du...
by StormtrooperCat
Sat Nov 10, 2018 10:42 pm
Forum: Support and Development
Topic: Bounding Box not working
Replies: 5
Views: 1240

Re: Bounding Box not working

Thank you very much (again) I implemented your ideas, and it was actually a very easy fix for the collision (i just put the grid type inside the function). I also used your method to cut down the amount it has to check.


Thanks! :awesome:
by StormtrooperCat
Sat Nov 10, 2018 9:55 am
Forum: Support and Development
Topic: Bounding Box not working
Replies: 5
Views: 1240

Re: Bounding Box not working

Thank you very much for your reply. I will try and implement that soon.

What suggestions do you have to cut down the collision time?
by StormtrooperCat
Fri Nov 09, 2018 10:21 am
Forum: Support and Development
Topic: Bounding Box not working
Replies: 5
Views: 1240

Bounding Box not working

I am trying to create a 2-player velocity test, where each surface has a different speed, but when i added bounding box (which I have used before and worked fine) it collides only with the top left corner of the player, rather than how it should, and I cannot work out what is wrong. I have attached ...
by StormtrooperCat
Thu Sep 27, 2018 10:57 am
Forum: Support and Development
Topic: BPS Tree Dungeon Generator
Replies: 4
Views: 1156

Re: BPS Tree Dungeon Generator

I've seen how BSP works in general, I'm just trying to figure out love specifics.
I've been trying to use tables, but it doesn't seem to work and I don't understand enough of other languages to accurately transcribe it to lua.
by StormtrooperCat
Thu Sep 27, 2018 7:40 am
Forum: Support and Development
Topic: BPS Tree Dungeon Generator
Replies: 4
Views: 1156

BPS Tree Dungeon Generator

BPS.love Hello LOVE Community! I am trying to figure out how to make a BPS tree for a basic dungeon generation system. I am using 10.2 (I don't like 11's colour system). Any help would be appreciated. :awesome: Thanks! P.S. the design/grid on the first one is left over from different types of dunge...
by StormtrooperCat
Thu Jun 21, 2018 9:32 am
Forum: Support and Development
Topic: The Right Analogue Stick
Replies: 1
Views: 567

The Right Analogue Stick

Hello All,
I was wondering if there was any way to get the axis of the right analogue stick on an Xbox 360 control using love2d's Joystick function?
I was thinking of using it for a aiming stick in a rogue like style game.

Thanks for any help you can provide. :awesome:
by StormtrooperCat
Wed Mar 14, 2018 7:31 am
Forum: Support and Development
Topic: Collision issue with 'w2'
Replies: 2
Views: 585

Re: Collision issue with 'w2'

Nevermind, i fixed it. I was trying to collide a circle to a rectangle using bounding box, which doesn't work.