Search found 10 matches

by Wscb
Mon Aug 27, 2018 3:58 pm
Forum: Libraries and Tools
Topic: LÖVE Web Builder, a tool to package, build and run LÖVE games for the web
Replies: 10
Views: 7724

Re: LÖVE Web Builder, a tool to package, build and run LÖVE games for the web

Thanks a lot for that tool! I was just trying to figure out how to do a HTML5 port using Love.js (game's not finished yet, but I prefer to know early where I might have problems). I must have been doing something wrong because it wasn't working but thanks to your tool I won't have to waste time tryi...
by Wscb
Sun Jun 17, 2018 1:58 pm
Forum: Support and Development
Topic: [SOLVED] love.physics collision issues
Replies: 4
Views: 1074

Re: love.physics collision issues

Guess I was wrong about love.physics having no ghost vertices. I think these two are functions to set the ghost vertices. setPreviousVertex probably sets the v0 one and setNextVertex the v3. Oh, I also found my mistake in the second issue. I forgot to check if the object to be destroyed had already ...
by Wscb
Sat Jun 16, 2018 7:37 pm
Forum: Support and Development
Topic: [SOLVED] love.physics collision issues
Replies: 4
Views: 1074

Re: love.physics collision issues

Sorry for bumping my own thread, but I found helpful stuff for my problems, so if anyone has the same problems here you go: 1) http://www.iforce2d.net/b2dtut/ghost-vertices This link has both the problem I described and the solution. As you can see the solution I described in my edit is also present...
by Wscb
Fri Jun 15, 2018 11:23 pm
Forum: Support and Development
Topic: [SOLVED] love.physics collision issues
Replies: 4
Views: 1074

[SOLVED] love.physics collision issues

Started trying to use love.physics yesterday and I've run into some issues... 1) I made a dynamic body with a rectangle shape, that can have force applied to it via keyboard, and a bunch of static rectangles as the ground. That bunch of rectangles cause a problem. They're in a row but when the movab...
by Wscb
Mon Apr 09, 2018 1:30 pm
Forum: Support and Development
Topic: love.graphics.print doesn't do anything
Replies: 15
Views: 1941

Re: love.graphics.print doesn't do anything

https://love2d.org/forums/viewtopic.php?f=3&t=85051&start=20#p219603 This was patched by slime and can be downloaded from his apveyor account in that post. I think this hasn't been published on the front page yet. Try that out, if it works then we know whats up. Unfortunately, this didn't fix the i...
by Wscb
Mon Apr 09, 2018 9:28 am
Forum: Support and Development
Topic: love.graphics.print doesn't do anything
Replies: 15
Views: 1941

Re: love.graphics.print doesn't do anything

I downloaded version 0.10.2 and it seems to be working correctly. That's good enough for one game, I guess. Does it also require opengl 2.1? I don't want to run into a problem mid-development.
by Wscb
Sun Apr 08, 2018 10:19 pm
Forum: Support and Development
Topic: love.graphics.print doesn't do anything
Replies: 15
Views: 1941

Re: love.graphics.print doesn't do anything

I copy pasted it. A black window opens.

Oh, I forgot to mention, I do have version 11.0.
by Wscb
Sun Apr 08, 2018 10:14 pm
Forum: Support and Development
Topic: love.graphics.print doesn't do anything
Replies: 15
Views: 1941

Re: love.graphics.print doesn't do anything

Windows 10. My graphics card is ati radeon hd 4600 series.

I created a conf.lua with this code:

Code: Select all

function love.conf(t)
  t.window.highdpi = false
end
That's what you meant, right?
I still get the same behaviour.
by Wscb
Sun Apr 08, 2018 9:50 pm
Forum: Support and Development
Topic: love.graphics.print doesn't do anything
Replies: 15
Views: 1941

Re: love.graphics.print doesn't do anything

I don't know what that is. Is it enabled by default? I haven't touched it. Where can I see if it's enabled?

My OS is windows, by the way, and I installed love2d with the 64-bit installer.
by Wscb
Sun Apr 08, 2018 8:38 pm
Forum: Support and Development
Topic: love.graphics.print doesn't do anything
Replies: 15
Views: 1941

love.graphics.print doesn't do anything

Hi, I'm new here. I just downloaded love2d a few days ago and started trying it out today, but I've already run into a problem! I have this code: function love.draw() love.graphics.rectangle("fill", 10, 10, 10, 10) love.graphics.print("Current FPS: "..tostring(love.timer.getFPS( )), 20, 10) love.gra...