Search found 4 matches

by Akusoff
Mon Jul 30, 2018 10:43 am
Forum: Support and Development
Topic: Love 2D and Google Play
Replies: 1
Views: 1678

Re: Love 2D and Google Play

Does anybody know about present situation with LOVE 2D games and google play?
by Akusoff
Fri Jul 27, 2018 6:37 am
Forum: Support and Development
Topic: Love 2D and Google Play
Replies: 1
Views: 1678

Love 2D and Google Play

Hello. I've read the wiki page about love2d games distribution. Android article talks about two opportunities. The second one has attention at the begining that there's some problem with publishing love2d games to Google Play in this way cause of LOVE APK limitations about API 26 but what about the ...
by Akusoff
Fri Jul 13, 2018 9:35 pm
Forum: Support and Development
Topic: Moonshine problem on some mobile devices
Replies: 1
Views: 1658

Re: Moonshine problem on some mobile devices

Well. I've rewritten vignette effect code from this: extern number radius; extern number softness; extern number opacity; extern vec4 color; vec4 effect(vec4 c, Image tex, vec2 tc, vec2 _) { number aspect = love_ScreenSize.x / love_ScreenSize.y; aspect = max(aspect, 1.0 / aspect); // use different a...
by Akusoff
Fri Jul 13, 2018 8:06 pm
Forum: Support and Development
Topic: Moonshine problem on some mobile devices
Replies: 1
Views: 1658

Moonshine problem on some mobile devices

I write my game with moonshine library to make old film effect using boxblur and vignette. It works great on the computer but It doesn't on some android devices(Start Gamedev 170112). Game was successfuly installed and run on my android 7.1.2(Lineage OS) but other devices refused to run showing some...