Search found 13 matches

by ShoesForClues
Wed Mar 20, 2024 10:48 pm
Forum: Games and Creations
Topic: 3D Physics Engine
Replies: 10
Views: 2321

Re: 3D Physics Engine

togFox wrote: Tue Mar 19, 2024 2:38 am I'm thinking either 1st person or 3rd person RPG dungeon crawler with this physics engine for combat and world movement.
An RPG dungeon crawler would be pretty awesome! If you do plan on making it, make sure to use the version from my GitHub since that's the one being constantly updated.
by ShoesForClues
Mon Mar 18, 2024 7:29 pm
Forum: Games and Creations
Topic: 3D Physics Engine
Replies: 10
Views: 2321

Re: 3D Physics Engine

togFox wrote: Mon Mar 18, 2024 9:43 am I know I want to use this in a future project - I just can't think what for at the moment! :)
Haha same here.
by ShoesForClues
Mon Mar 18, 2024 2:49 am
Forum: Games and Creations
Topic: 3D Physics Engine
Replies: 10
Views: 2321

Re: 3D Physics Engine

Just updated it with the source at the top. Please credit me if you plan to use the code, thanks! :)
by ShoesForClues
Sun Mar 17, 2024 7:27 pm
Forum: Games and Creations
Topic: 3D Physics Engine
Replies: 10
Views: 2321

Re: 3D Physics Engine

You came up with your own algorithm? That's pretty impressive. Yup! The first iteration actually used GJK and EPA but I was having a hard time trying to figure out how to produce a contact manifold from it. I eventually found a source that instead uses clipping to compute the contact manifolds but ...
by ShoesForClues
Sun Mar 17, 2024 5:37 pm
Forum: Games and Creations
Topic: 3D Physics Engine
Replies: 10
Views: 2321

Re: 3D Physics Engine

Thanks guys!
by ShoesForClues
Sun Mar 17, 2024 12:17 am
Forum: Games and Creations
Topic: 3D Physics Engine
Replies: 10
Views: 2321

3D Physics Engine

Sup y'all. Been working on a 3D physics engine for a while and finally made progress with this. This engine uses a clipping algorithm that I came up with and does not rely on GJK/EPA or SAT. This does give the disadvantage of it only working with vertex shapes. Screenshots https://i.imgur.com/mBAgMb...
by ShoesForClues
Wed Jan 13, 2021 11:54 am
Forum: Games and Creations
Topic: FAGE - My new 3D engine for Love.
Replies: 3
Views: 10934

Re: FAGE - My new 3D engine for Love.

Hey sorry for the (extremely) late response! I've posted the demo file on my github.
https://github.com/ShoesForClues/fage/releases
by ShoesForClues
Fri Aug 28, 2020 3:22 pm
Forum: Games and Creations
Topic: FAGE - My new 3D engine for Love.
Replies: 3
Views: 10934

FAGE - My new 3D engine for Love.

Fun Arcade Game Engine BoY-vZjURwY During this quarantine, I've been working on a 3D engine for LÖVE. Currently supports Wavefront (.obj) and COLLADA (.dae) files. This is done entirely in Lua with no FFI so porting shouldn't be a problem. I plan on releasing this as open source once I finish imple...
by ShoesForClues
Fri Sep 20, 2019 3:44 am
Forum: Support and Development
Topic: Best method to implement 9 slice?
Replies: 3
Views: 4310

Best method to implement 9 slice?

I'm currently working on a GUI framework and I'm trying to implement 9 slice in order to properly scale windows and borders. What's the best way to go around this? I'm aware that you could use quads to only draw certain parts of an image, but is that more efficient than just using setScissor?
by ShoesForClues
Sun Dec 16, 2018 6:11 am
Forum: Games and Creations
Topic: Basic 3D renderer
Replies: 4
Views: 5254

Re: Basic 3D renderer

Made many new updates! Implemented UV texturing (though really buggy atm), implemented backface culling, increased overall FPS and changed lighting to smooth shading.

Image

https://dl.dropboxusercontent.com/s/vso ... o.mp4?dl=0