Search found 9 matches

by Snaker1
Thu Jan 03, 2019 12:54 am
Forum: General
Topic: Stand-alone games as modules?
Replies: 2
Views: 801

Re: Stand-alone games as modules?

The Love-Example-Browser is doing something in that direction. You can take a look the Code here: https://github.com/love2d-community/LOVE-Example-Browser/ It might be a bit more complicated for your needs but maybe you can mod it for your use. If your need simpler, for my snake game I put the diffe...
by Snaker1
Wed Jan 02, 2019 11:32 pm
Forum: Games and Creations
Topic: [Christmas Jam] Red Christmas
Replies: 0
Views: 1600

[Christmas Jam] Red Christmas

A small Christmas themed bullet hell shooter I made this from scratch for the Christmas Jam 2018 in only two days. https://img.itch.zone/aW1hZ2UvMzQ5MzY1LzE3MzYzOTUucG5n/original/EXMplE.png https://img.itch.zone/aW1hZ2UvMzQ5MzY1LzE3NTM4OTcuZ2lm/original/TzYT6H.gif I had a lot of fun and learned quit...
by Snaker1
Wed Jan 02, 2019 11:17 pm
Forum: Games and Creations
Topic: LoveSnake 1.0 rereleased!
Replies: 2
Views: 1821

Re: LoveSnake 1.0 rereleased!

Darlex wrote:
Mon Dec 31, 2018 12:40 am
I suggest using 8 bit fonts (Press Start 2P (foss)) and making the gui more blocky to give the nostalgia effect
Oh that is a very nice font, thank you for the suggestion. :)

Will be some time till I make another release though, probably after Love 11.3. is released.
by Snaker1
Wed Jan 02, 2019 11:13 pm
Forum: Games and Creations
Topic: Text and variables
Replies: 3
Views: 1091

Re: Text and variables

That's a bit incorrect, lua itself usually coerces numbers into strings, the string concat. operator (..) certainly does. Yes, true but I tried to teach him about how to explicitly convert a string into a number because that is pretty important as well. ;) Good point though, that (..) can implicitl...
by Snaker1
Wed Jan 02, 2019 10:43 pm
Forum: Games and Creations
Topic: Text and variables
Replies: 3
Views: 1091

Re: Text and variables

Not sure if I understand your question but try: love.graphics.print("This is the variable g:"..tostring(g), 0, 0) If you have a variable like g that is a number, you need to call the function tostring to convert it into a string. To concatenate two strings together, you use the operator .. like: nam...
by Snaker1
Thu Dec 27, 2018 8:04 pm
Forum: Libraries and Tools
Topic: Möan.lua - A simple messagebox system.
Replies: 35
Views: 18577

Re: Möan.lua - A simple messagebox system.

Just bumping to say that I really like this lib. It is a great and lightweight way of adding message boxes to a game that looks great and does not mess with the rest of the game code. Absolutely priceless! I recently used it for a game in Love 11.2 without any problems and with only a few tweaks, so...
by Snaker1
Thu Dec 27, 2018 7:45 pm
Forum: Games and Creations
Topic: Lil Jingle - A Christmas Game
Replies: 1
Views: 820

Re: Lil Jingle - A Christmas Game

I really like the sound effects, very fitting. I feel like the rate of fire could be a bit faster. Also, it would be awesome if the enemies that that got hit would get some explosion effect or something instead of just instantly vanishing. And you need to provide a .love file the non-Windows folk he...
by Snaker1
Thu Dec 27, 2018 7:30 pm
Forum: Games and Creations
Topic: Little Game - hardcore puzzle-platform about teleporting
Replies: 4
Views: 2090

Re: Little Game - hardcore puzzle-platform about teleporting

Really love the art style, sound and spooky atmosphere of the game. The important thing missing: a .love file. :( The game is pretty hard. I only managed the first four or so level before giving up. In fact, already the second jump of the first level was a bit hard. The third level with the boxes wa...
by Snaker1
Wed Dec 19, 2018 8:08 pm
Forum: Games and Creations
Topic: LoveSnake 1.0 rereleased!
Replies: 2
Views: 1821

LoveSnake 1.0 rereleased!

Here is a port for love 11.2 of an old Snake game I originally made for a very old version of love (0.0.6). So the story is, back in the old days, when I was a young boy, I made a small snake game for love. After that a dabbled with some other games but soon I would lose track of the game making bus...