Search found 4 matches

by stsmuniz
Wed Nov 20, 2019 11:45 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1488620

Re: What's everyone working on? (tigsource inspired)

After some studying (still new to gamedev and löve2d) just did a little snake clone in gameboy classic fashion and wanted to get any tips or feedback from you

The source code is at https://github.com/stsmuniz/snake-love-gb
Captura de tela de 2019-11-20 20-19-30.png
Captura de tela de 2019-11-20 20-19-30.png (133.82 KiB) Viewed 55092 times
snake-love-gb.love
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by stsmuniz
Wed Nov 13, 2019 2:54 am
Forum: Games and Creations
Topic: Max Downforce - arcade racer
Replies: 15
Views: 20037

Re: Max Downforce - arcade racer

This is beautiful

It really gives the speed sensation and the 80's car games feeling

You did a little masterpiece, sir
by stsmuniz
Sun Dec 30, 2018 9:03 pm
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1488620

Re: What's everyone working on? (tigsource inspired)

I just did my first game in 2 days with my son, starting from a tutorial and then adding things. The code is messy and it misses things like pause menu, but I'm assuming it as a 0.1b version and I'm going to work on it as i learn about lua and löve. I'm attaching the .love so you guys can try it out...
by stsmuniz
Sun Dec 30, 2018 6:11 pm
Forum: Support and Development
Topic: zigzag enemies
Replies: 1
Views: 2045

zigzag enemies

I'm making my first game in löve and having my first try to lua and I did a little topdown shooter based on http://www.osmstudios.com/tutorials/love2d-platformer-tutorial-part-1-the-basics . So far It has been a good experience, but now I'm having issues trying to make the enemies "zigzag"...