Search found 8 matches

by spirulence
Mon Sep 16, 2013 7:23 am
Forum: Games and Creations
Topic: The Binding of Crate Box
Replies: 57
Views: 23834

Re: The Binding of Crate Box

The game crashes on the opening menu after cycling rapidly through what I think are songs - Windows, 32-bit here. :( Looks fun, though!

Update: this has something to do with all my soundcards either being in use or disabled - after closing music programs, it works fine.
by spirulence
Wed Jan 04, 2012 8:07 am
Forum: Games and Creations
Topic: Online game example
Replies: 3
Views: 3347

Re: Online game example

Need some friends to test this with now!

I had not before realized that LuaSocket was included with LOVE - I had always thought you needed to unpack additional library files into the LOVE install directory or something. I wonder what else you are hiding, LOVE...
by spirulence
Wed Jan 04, 2012 8:02 am
Forum: Games and Creations
Topic: Gluttony (formerly The Five Second Game)
Replies: 17
Views: 7066

Re: Gluttony (formerly The Five Second Game)

This is a fun little game! I don't have a mouse handy, so my scores sat in the low 200s. Yikes!

I could almost hear the cheesy frantic chiptune that would go along with this.
by spirulence
Wed Jan 04, 2012 7:46 am
Forum: Games and Creations
Topic: One Way To Go
Replies: 30
Views: 15039

Re: One Way To Go

This is quite a lot of fun! Kudos. :)

My only niggle is that the music can get repetitive.
by spirulence
Thu Apr 28, 2011 1:39 pm
Forum: General
Topic: Does your game need electronic music? I'm bored.
Replies: 11
Views: 8199

Does your game need electronic music? I'm bored.

Hi all! I've gotten tired of constantly starting and stopping my own personal game-making projects. I always manage to finish the soundtrack for an imagined level or project before I lose the gumption to actually code the stupid thing. So, I'm here offering my services to compose some music for your...
by spirulence
Tue Oct 12, 2010 2:59 am
Forum: Games and Creations
Topic: My first project, advice and tips welcome!
Replies: 24
Views: 10339

Re: My first project, advice and tips welcome!

If you're looking for some help with the soundtrack, I'd be happy to oblige. I'm not a musician by trade, but I do write my own brand of electronic music as a hobby. Here's some examples: http://www.archive.org/download/AMidsummerNightsEpicallyFastEscapade/0806_Spirulence_A_Midsummer_Nights_Epically...
by spirulence
Sat Oct 02, 2010 6:36 pm
Forum: Games and Creations
Topic: LoveWars prototype/demo
Replies: 34
Views: 20548

Re: LoveWars prototype/demo

spirulence, if you use lua's double square bracket notation for strings, then you can get a nicer looking way to represent your levels: local level = [[ ........................ ........................ ........................ ........................ ....................1111 ........................
by spirulence
Fri Oct 01, 2010 4:13 pm
Forum: Games and Creations
Topic: LoveWars prototype/demo
Replies: 34
Views: 20548

Re: LoveWars prototype/demo

(shameless plug) If you're looking for some place to start from when loading maps and tilesets, you can use some code that I devised for this purpose for a 2D platformer I'm making. The level files live in a directory called "levels" and have an extension of ".level". Use level.l...